mirror of
https://gitlab.com/veloren/veloren.git
synced 2024-08-30 18:12:32 +00:00
378 lines
18 KiB
Plaintext
378 lines
18 KiB
Plaintext
## Internal terms, currently only used in zh-Hans.
|
|
## If we remove them here, they also get auto-removed in zh-Hans,
|
|
## so please keep them, even when not used in English file.
|
|
## See https://github.com/WeblateOrg/weblate/issues/9895
|
|
|
|
-heavy_stance = ""
|
|
-agile_stance = ""
|
|
-defensive_stance = ""
|
|
-crippling_stance = ""
|
|
-cleaving_stance = ""
|
|
|
|
-basic_state = ""
|
|
-heavy_state = ""
|
|
-agile_state = ""
|
|
-defensive_state = ""
|
|
-crippling_state = ""
|
|
-cleaving_state = ""
|
|
-double_slash = ""
|
|
-modified_depending_stance = ""
|
|
-crescent_slash = ""
|
|
-fell_strike = ""
|
|
-skewer = ""
|
|
-cascade = ""
|
|
-cross_cut = ""
|
|
-requires_moderate_combo = ""
|
|
-enter_stance = ""
|
|
-require_stance = ""
|
|
|
|
## Debug abilities
|
|
common-abilities-debug-possess = Possessing Arrow
|
|
.desc = Shoots a poisonous arrow. Lets you control your target.
|
|
common-abilities-debug-evolve = Evolve
|
|
.desc = You become your better self.
|
|
common-abilities-debug-glide_boost = Vroom
|
|
.desc = Gives you the force to reach the sky
|
|
common-abilities-debug-glide_speeder = Vroom
|
|
.desc = Gives you the force to reach wherever your eyes look
|
|
|
|
## Hotbar abilities
|
|
|
|
# Not-yet reworked weapon abilities
|
|
|
|
common-abilities-hammer-leap = Smash of Doom
|
|
.desc = An AOE attack with knockback. Leaps to position of cursor.
|
|
common-abilities-bow-shotgun = Burst
|
|
.desc = Launches a burst of arrows
|
|
common-abilities-staff-fireshockwave = Ring of Fire
|
|
.desc = Ignites the ground with fiery shockwave.
|
|
common-abilities-sceptre-wardingaura = Warding Aura
|
|
.desc = Wards your allies against enemy attacks.
|
|
|
|
## Sword abilities
|
|
veloren-core-pseudo_abilities-sword-heavy_stance = Heavy Stance
|
|
.desc = Attacks in this stance can stagger enemies and deal more damage to staggered enemies but are slower.
|
|
veloren-core-pseudo_abilities-sword-agile_stance = Agile Stance
|
|
.desc = Attacks are faster but weaker in this stance.
|
|
veloren-core-pseudo_abilities-sword-defensive_stance = Defensive Stance
|
|
.desc = Attacks in this stance can act as either a weak block or a parry.
|
|
veloren-core-pseudo_abilities-sword-crippling_stance = Crippling Stance
|
|
.desc = Attacks in this stance create or worsen lasting injuries.
|
|
veloren-core-pseudo_abilities-sword-cleaving_stance = Cleaving Stance
|
|
.desc = Attacks in this stance can hit multiple enemies.
|
|
veloren-core-pseudo_abilities-sword-double_slash = Double Slash
|
|
.desc = A two-hit combo.
|
|
common-abilities-sword-basic_double_slash = Basic Double Slash
|
|
.desc = A basic two-hit combo.
|
|
common-abilities-sword-heavy_double_slash = Heavy Double Slash
|
|
.desc = A slower two-hit combo that can stagger.
|
|
common-abilities-sword-agile_double_slash = Agile Double Slash
|
|
.desc = A fast two-hit combo with lighter strikes.
|
|
common-abilities-sword-defensive_double_slash = Defensive Double Slash
|
|
.desc = A two-hit combo that reduces the impact of enemy strikes.
|
|
common-abilities-sword-crippling_double_slash = Crippling Double Slash
|
|
.desc = A two-hit combo that can prolong an enemy's bleeding.
|
|
common-abilities-sword-cleaving_double_slash = Cleaving Double Slash
|
|
.desc = A two-hit combo that can cleave through multiple enemies.
|
|
veloren-core-pseudo_abilities-sword-secondary_ability = Secondary Sword Ability
|
|
.desc = The ability bound to secondary attack key.
|
|
common-abilities-sword-basic_thrust = Basic Thrust
|
|
.desc = Charging the thrust will make it more powerful.
|
|
common-abilities-sword-heavy_slam = Heavy Slam
|
|
.desc = A strong overhead slash that can be charged to be more staggering.
|
|
common-abilities-sword-agile_perforate = Perforate
|
|
.desc = A rapid flurry of light attacks.
|
|
common-abilities-sword-agile_dual_perforate = Perforate
|
|
.desc = A rapid flurry of light attacks with both swords.
|
|
common-abilities-sword-defensive_vital_jab = Defensive Vital Jab
|
|
.desc = A quickly charged jab that does more damage against parried foes.
|
|
common-abilities-sword-crippling_deep_rend = Deep Rend
|
|
.desc = A strike aimed at an already open wound, deals more damage to bleeding enemies.
|
|
common-abilities-sword-cleaving_spiral_slash = Spiral Slash
|
|
.desc = Sweep your blade fully around you to hit anyone nearby.
|
|
common-abilities-sword-cleaving_dual_spiral_slash = Spiral Slash
|
|
.desc = Sweep both of your blades fully around you to hit anyone nearby.
|
|
veloren-core-pseudo_abilities-sword-crescent_slash = Crescent Slash
|
|
.desc =
|
|
An upwards diagonal slash.
|
|
This skill changes depending on your adopted stance.
|
|
common-abilities-sword-basic_crescent_slash = Basic Crescent Slash
|
|
.desc = A basic, upwards diagonal slash.
|
|
common-abilities-sword-heavy_crescent_slash = Heavy Crescent Slash
|
|
.desc = An upwards diagonal slash that can stagger.
|
|
common-abilities-sword-agile_crescent_slash = Agile Crescent Slash
|
|
.desc = A light, upwards diagonal slash.
|
|
common-abilities-sword-defensive_crescent_slash = Defensive Crescent Slash
|
|
.desc = A parrying, upwards diagonal slash.
|
|
common-abilities-sword-crippling_crescent_slash = Crippling Crescent Slash
|
|
.desc = An upwards diagonal slash that can bleed.
|
|
common-abilities-sword-cleaving_crescent_slash = Cleaving Crescent Slash
|
|
.desc = An upwards diagonal slash that can cleave through enemies.
|
|
veloren-core-pseudo_abilities-sword-fell_strike = Fell Strike
|
|
.desc =
|
|
A quick strong slash.
|
|
This skill changes depending on your adopted stance.
|
|
common-abilities-sword-basic_fell_strike = Basic Fell Strike
|
|
.desc = A basic, quick strong slash.
|
|
common-abilities-sword-heavy_fell_strike = Heavy Fell Strike
|
|
.desc = A strong slash that can stagger.
|
|
common-abilities-sword-agile_fell_strike = Agile Fell Strike
|
|
.desc = A very quick strong slash.
|
|
common-abilities-sword-defensive_fell_strike = Defensive Fell Strike
|
|
.desc = A parrying, quick strong slash.
|
|
common-abilities-sword-crippling_fell_strike = Crippling Fell Strike
|
|
.desc = A quick strong slash that can bleed.
|
|
common-abilities-sword-cleaving_fell_strike = Cleaving Fell Strike
|
|
.desc = A quick strong slash that can cleave through enemies.
|
|
veloren-core-pseudo_abilities-sword-skewer = Skewer
|
|
.desc =
|
|
A stabbing lunge.
|
|
This skill changes depending on your adopted stance.
|
|
common-abilities-sword-basic_skewer = Basic Skewer
|
|
.desc = A basic, stabbing lunge.
|
|
common-abilities-sword-heavy_skewer = Heavy Skewer
|
|
.desc = A stabbing lunge that can stagger.
|
|
common-abilities-sword-agile_skewer = Agile Skewer
|
|
.desc = A quick, stabbing lunge.
|
|
common-abilities-sword-defensive_skewer = Defensive Skewer
|
|
.desc = A parrying, stabbing lunge.
|
|
common-abilities-sword-crippling_skewer = Crippling Skewer
|
|
.desc = A stabbing lunge that can bleed.
|
|
common-abilities-sword-cleaving_skewer = Cleaving Skewer
|
|
.desc = A stabbing lunge that can cleave through enemies.
|
|
veloren-core-pseudo_abilities-sword-cascade = Cascade
|
|
.desc =
|
|
An overhead slash.
|
|
This skill changes depending on your adopted stance.
|
|
common-abilities-sword-basic_cascade = Basic Cascade
|
|
.desc = A basic, overhead slash.
|
|
common-abilities-sword-heavy_cascade = Heavy Cascade
|
|
.desc = An overhead slash that can stagger.
|
|
common-abilities-sword-agile_cascade = Agile Cascade
|
|
.desc = A quick, overhead slash.
|
|
common-abilities-sword-defensive_cascade = Defensive Cascade
|
|
.desc = A parrying, overhead slash.
|
|
common-abilities-sword-crippling_cascade = Crippling Cascade
|
|
.desc = An overhead slash that can bleed.
|
|
common-abilities-sword-cleaving_cascade = Cleaving Cascade
|
|
.desc = An overhead slash that can cleave through enemies.
|
|
veloren-core-pseudo_abilities-sword-cross_cut = Cross Cut
|
|
.desc =
|
|
A right and left slash.
|
|
This skill changes depending on your adopted stance.
|
|
common-abilities-sword-basic_cross_cut = Basic Cross Cut
|
|
.desc = A basic right and left slash.
|
|
common-abilities-sword-heavy_cross_cut = Heavy Cross Cut
|
|
.desc = A right and left slash that can each stagger.
|
|
common-abilities-sword-agile_cross_cut = Agile Cross Cut
|
|
.desc = A quick right and left slash.
|
|
common-abilities-sword-defensive_cross_cut = Defensive Cross Cut
|
|
.desc = A parrying right and left slash.
|
|
common-abilities-sword-crippling_cross_cut = Crippling Cross Cut
|
|
.desc = A right and left slash that can bleed.
|
|
common-abilities-sword-cleaving_cross_cut = Cleaving Cross Cut
|
|
.desc = A right and left slash which cleave through enemies.
|
|
common-abilities-sword-basic_dual_cross_cut = Basic Cross Cut
|
|
.desc = A simultaneous basic right and left slash.
|
|
common-abilities-sword-heavy_dual_cross_cut = Heavy Cross Cut
|
|
.desc = A simultaneous right and left slash that can each stagger.
|
|
common-abilities-sword-agile_dual_cross_cut = Agile Cross Cut
|
|
.desc = A simultaneous quick right and left slash.
|
|
common-abilities-sword-defensive_dual_cross_cut = Defensive Cross Cut
|
|
.desc = A simultaneous parrying right and left slash.
|
|
common-abilities-sword-crippling_dual_cross_cut = Crippling Cross Cut
|
|
.desc = A simultaneous right and left slash that can bleed.
|
|
common-abilities-sword-cleaving_dual_cross_cut = Cleaving Cross Cut
|
|
.desc = A simultaneous right and left slash which cleave through enemies.
|
|
veloren-core-pseudo_abilities-sword-finisher = Finisher
|
|
.desc =
|
|
An ability that consumes combo and is meant to end a fight.
|
|
This skill changes depending on your adopted stance.
|
|
common-abilities-sword-basic_mighty_strike = Mighty Strike
|
|
.desc =
|
|
A simple, powerful slash.
|
|
Requires a moderate amount of combo to use.
|
|
common-abilities-sword-heavy_guillotine = Guillotine
|
|
.desc =
|
|
A strong cleave that will likely stagger what it doesn't kill.
|
|
Requires a moderate amount of combo to use.
|
|
common-abilities-sword-agile_hundred_cuts = Hundred Cuts
|
|
.desc =
|
|
Many very rapid slashes on a target.
|
|
Requires a moderate amount of combo to use.
|
|
common-abilities-sword-defensive_counter = Counter
|
|
.desc =
|
|
A rapidly launched attack that deals substantially more damage to a parried foe.
|
|
Requires a moderate amount of combo to use.
|
|
common-abilities-sword-crippling_mutilate = Mutilate
|
|
.desc =
|
|
Mutilate your foe by sawing through their injuries, deals more damage to bleeding foes.
|
|
Requires a moderate amount of combo to use.
|
|
common-abilities-sword-cleaving_bladestorm = Bladestorm
|
|
.desc =
|
|
Decimate your enemies with multiple cyclic swings of your sword.
|
|
Requires a moderate amount of combo to use.
|
|
common-abilities-sword-cleaving_dual_bladestorm = Bladestorm
|
|
.desc =
|
|
Decimate your enemies with multiple cyclic swings of both of your swords.
|
|
Requires a moderate amount of combo to use.
|
|
common-abilities-sword-heavy_sweep = Heavy Sweep
|
|
.desc =
|
|
A heavy, wide, sweeping strike that deals more damage to a staggered enemy.
|
|
Enters heavy stance.
|
|
common-abilities-sword-heavy_pommel_strike = Pommel Strike
|
|
.desc =
|
|
Concuss your foe with a blunt strike to the head.
|
|
Enters heavy stance.
|
|
common-abilities-sword-agile_quick_draw = Quick Draw
|
|
.desc =
|
|
Dash forward as you draw your blade for a quick attack.
|
|
Enters agile stance.
|
|
common-abilities-sword-agile_feint = Feint
|
|
.desc =
|
|
Step to the side then back before striking.
|
|
Enters agile stance.
|
|
common-abilities-sword-defensive_riposte = Riposte
|
|
.desc =
|
|
Parry a strike before instantly counter-attacking.
|
|
Enters defensive stance.
|
|
common-abilities-sword-defensive_disengage = Disengage
|
|
.desc =
|
|
Retreat backwards a step after striking.
|
|
Enters defensive stance.
|
|
common-abilities-sword-crippling_gouge = Gouge
|
|
.desc =
|
|
Inflict a lasting wound on your enemy that will continue to bleed.
|
|
Enters crippling stance.
|
|
common-abilities-sword-crippling_hamstring = Hamstring
|
|
.desc =
|
|
Injure the tendons of your foe, leaving them less maneuverable.
|
|
Enters crippling stance.
|
|
common-abilities-sword-cleaving_whirlwind_slice = Whirlwind Slice
|
|
.desc =
|
|
Strike all surrounding enemies with circular attacks.
|
|
Enters cleaving stance.
|
|
common-abilities-sword-cleaving_dual_whirlwind_slice = Whirlwind Slice
|
|
.desc =
|
|
Strike all surrounding enemies with circular attacks using both of your swords.
|
|
Enters cleaving stance.
|
|
common-abilities-sword-cleaving_earth_splitter = Earth Splitter
|
|
.desc =
|
|
Split the earth, if used while falling will have a much stronger impact.
|
|
Enters cleaving stance.
|
|
common-abilities-sword-heavy_fortitude = Fortitude
|
|
.desc =
|
|
Increases stagger resistance and as you take more damage your attacks will be more staggering.
|
|
Requires heavy stance.
|
|
common-abilities-sword-heavy_pillar_thrust = Pillar Thrust
|
|
.desc =
|
|
Stab your sword down through the enemy, all the way into the ground, is more powerful if used while falling.
|
|
Requires heavy stance.
|
|
common-abilities-sword-agile_dancing_edge = Dancing Edge
|
|
.desc =
|
|
Move and attack more swiftly.
|
|
Requires agile stance.
|
|
common-abilities-sword-agile_flurry = Flurry
|
|
.desc =
|
|
Multiple rapid stabs.
|
|
Requires agile stance.
|
|
common-abilities-sword-agile_dual_flurry = Flurry
|
|
.desc =
|
|
Multiple rapid stabs with both swords.
|
|
Requires agile stance.
|
|
common-abilities-sword-defensive_stalwart_sword = Stalwart Sword
|
|
.desc =
|
|
Shrug off the brunt of attacks, incoming damage is reduced.
|
|
Requires defensive stance.
|
|
common-abilities-sword-defensive_deflect = Deflect
|
|
.desc =
|
|
A swift enough maneuver to even block projectiles.
|
|
Requires defensive stance.
|
|
common-abilities-sword-crippling_eviscerate = Eviscerate
|
|
.desc =
|
|
Shreds wounds further, deals more damage to crippled enemies.
|
|
Requires crippling stance.
|
|
common-abilities-sword-crippling_bloody_gash = Bloody Gash
|
|
.desc =
|
|
Cruelly strike an already bleeding wound, does more damage to bleeding enemies.
|
|
Requires crippling stance.
|
|
common-abilities-sword-cleaving_blade_fever = Blade Fever
|
|
.desc =
|
|
Attack more recklessly, increasing the power of your strikes while leaving yourself open to incoming attacks.
|
|
Requires cleaving stance.
|
|
common-abilities-sword-cleaving_sky_splitter = Sky Splitter
|
|
.desc =
|
|
A powerful strike that purportedly can even split the sky, but will split through enemies.
|
|
Requires cleaving stance.
|
|
|
|
## Axe abilities
|
|
common-abilities-axe-triple_chop = Triple Chop
|
|
.desc = Three quick strikes.
|
|
common-abilities-axe-cleave = Cleave
|
|
.desc = A downwards chop that can build multiple combo.
|
|
common-abilities-axe-brutal_swing = Brutal Swing
|
|
.desc = A spinning cleave around you.
|
|
common-abilities-axe-berserk = Berserk
|
|
.desc = Increases your strength at the cost of leaving you vulnerable.
|
|
common-abilities-axe-rising_tide = Rising Tide
|
|
.desc = An upwards strike that greatly increases combo.
|
|
common-abilities-axe-savage_sense = Savage Sense
|
|
.desc = Identify a vital point on your target, ensuring your next strike critically damages them.
|
|
common-abilities-axe-adrenaline_rush = Adrenaline Rush
|
|
.desc =
|
|
Consume all your combo to replenish your energy.
|
|
Scales with combo on activation, consumes all combo.
|
|
common-abilities-axe-execute = Execute
|
|
.desc =
|
|
A devastating strike often known to be fatal.
|
|
Requires 30 combo to use.
|
|
Automatically upgrades to maelstrom at 50 combo if unlocked.
|
|
common-abilities-axe-maelstrom = Maelstrom
|
|
.desc =
|
|
Strike everything in your vicinity with a devastating, spinning strike.
|
|
Automatically upgrades from execute at 50 combo.
|
|
common-abilities-axe-rake = Rake
|
|
.desc = Drag your axe across your foe, inducing bleeding.
|
|
common-abilities-axe-bloodfeast = Bloodfeast
|
|
.desc = Your axe thirsts for the blood of your enemies, replenishing you with each strike against a bleeding enemy.
|
|
common-abilities-axe-fierce_raze = Fierce Raze
|
|
.desc = A rapid flurry of strikes on your foe.
|
|
common-abilities-axe-dual_fierce_raze = Fierce Raze
|
|
.desc = A rapid flurry of strikes on your foe using both of your axes.
|
|
common-abilities-axe-furor = Furor
|
|
.desc = As your fury rises, your strikes generate more combo.
|
|
common-abilities-axe-fracture = Fracture
|
|
.desc =
|
|
A crippling blow that hampers your foe's movement.
|
|
Scales with combo on activation, consumes half of combo.
|
|
common-abilities-axe-lacerate = Lacerate
|
|
.desc =
|
|
Flay your target, causing their lifeblood to flow out.
|
|
Requires 30 combo to use.
|
|
Automatically upgrades to riptide at 50 combo if unlocked.
|
|
common-abilities-axe-riptide = Riptide
|
|
.desc =
|
|
Flay everything nearby, parting them from their blood.
|
|
Automatically upgrades from lacerate at 50 combo.
|
|
common-abilities-axe-skull_bash = Skullbash
|
|
.desc = A strike with the flat of your axe that can stagger.
|
|
common-abilities-axe-sunder = Sunder
|
|
.desc = By changing your grip, you become able to bypass your enemy's armor while restoring your energy more effectively.
|
|
common-abilities-axe-plunder = Plunder
|
|
.desc = Quickly step towards your foe, robbing them of their balance with a strike.
|
|
common-abilities-axe-defiance = Defiance
|
|
.desc = Stare death in the eye longer as you make yourself resistant to both staggers and death.
|
|
common-abilities-axe-keelhaul = Keelhaul
|
|
.desc =
|
|
Hook your opponent to pull them closer towards you.
|
|
Scales with combo on activation, consumes half of combo.
|
|
common-abilities-axe-bulkhead = Bulkhead
|
|
.desc =
|
|
A heavy swing that some say can even stagger titans.
|
|
Requires 30 combo to use.
|
|
Automatically upgrades to capsize at 50 combo if unlocked.
|
|
common-abilities-axe-capsize = Capsize
|
|
.desc =
|
|
Stagger everything nearby with a heavy spinning strike.
|
|
Automatically upgrades from bulkhead at 50 combo.
|