veloren/assets/voxygen/shaders
Joshua Yanovski 93568754a0 Inverse depth planes.
Also added a function that has extensive details about what the
projection options mean, and set our near plane much closer (0.25 to
0.0625) and far plane much farther (100000.25 to 524288.0625).  In the
future we may completely remove the far plane (opting for an infinite
one) and may possibly improve accuracy elsewhere using analysis of other
floating point values.
2021-06-02 23:59:48 -04:00
..
antialias Various fixes for shadows. 2021-06-02 23:59:48 -04:00
fluid-frag Various fixes for shadows. 2021-06-02 23:59:48 -04:00
include More frustration with shadows. 2021-06-02 23:59:48 -04:00
test Move shaders, start asset reloading system 2019-08-15 23:56:12 -04:00
clouds-frag.glsl Inverse depth planes. 2021-06-02 23:59:48 -04:00
clouds-vert.glsl Various fixes for shadows. 2021-06-02 23:59:48 -04:00
figure-frag.glsl Various fixes for shadows. 2021-06-02 23:59:48 -04:00
figure-vert.glsl Fix point shadows. 2021-06-02 23:59:48 -04:00
fluid-vert.glsl Various fixes for shadows. 2021-06-02 23:59:48 -04:00
light-shadows-directed-frag.glsl Various fixes for shadows. 2021-06-02 23:59:48 -04:00
light-shadows-directed-vert.glsl More frustration with shadows. 2021-06-02 23:59:48 -04:00
light-shadows-figure-vert.glsl Various fixes for shadows. 2021-06-02 23:59:48 -04:00
light-shadows-frag.glsl Various fixes for shadows. 2021-06-02 23:59:48 -04:00
light-shadows-geom.glsl Clouds 2020-10-21 21:05:25 +00:00
light-shadows-vert.glsl Made shaders compile by adding locations and bindings and splitting textures and samplers out into two things and adding guards for double including shaders 2021-06-02 23:56:43 -04:00
lod-terrain-frag.glsl Various fixes for shadows. 2021-06-02 23:59:48 -04:00
lod-terrain-vert.glsl Various fixes for shadows. 2021-06-02 23:59:48 -04:00
particle-frag.glsl Various fixes for shadows. 2021-06-02 23:59:48 -04:00
particle-vert.glsl Various fixes for shadows. 2021-06-02 23:59:48 -04:00
player-shadow-frag.glsl Fixed wall leaking with dynamic light ambiance 2021-03-07 14:25:01 +00:00
point-light-shadows-vert.glsl Fix point shadows. 2021-06-02 23:59:48 -04:00
postprocess-frag.glsl Various fixes for shadows. 2021-06-02 23:59:48 -04:00
postprocess-vert.glsl Various fixes for shadows. 2021-06-02 23:59:48 -04:00
skybox-frag.glsl Various fixes for shadows. 2021-06-02 23:59:48 -04:00
skybox-vert.glsl Inverse depth planes. 2021-06-02 23:59:48 -04:00
sprite-frag.glsl Various fixes for shadows. 2021-06-02 23:59:48 -04:00
sprite-vert.glsl Various fixes for shadows. 2021-06-02 23:59:48 -04:00
terrain-frag.glsl Various fixes for shadows. 2021-06-02 23:59:48 -04:00
terrain-vert.glsl Various fixes for shadows. 2021-06-02 23:59:48 -04:00
ui-frag.glsl Various fixes for shadows. 2021-06-02 23:59:48 -04:00
ui-vert.glsl Various fixes for shadows. 2021-06-02 23:59:48 -04:00