veloren/assets/common/entity/world/traveler2.ron
2022-02-08 01:39:26 +02:00

39 lines
1.7 KiB
Rust

(
name: Name("Well-versed Traveler"),
body: RandomWith("humanoid"),
alignment: Alignment(Npc),
loadout: Extended(
hands: TwoHanded(Choice([
// T3
(1.0, Some(Item("common.items.weapons.sword.steel-0"))),
(1.0, Some(Item("common.items.weapons.axe.steel_axe-0"))),
(1.0, Some(Item("common.items.weapons.hammer.steel_hammer-0"))),
(1.0, Some(Item("common.items.weapons.bow.metal-0"))),
(1.0, Some(Item("common.items.weapons.staff.golden_khakkara"))),
(1.0, Some(Item("common.items.weapons.sceptre.totem_green"))),
// T4
(1.0, Some(Item("common.items.weapons.sword.cobalt-0"))),
(1.0, Some(Item("common.items.weapons.axe.cobalt_axe-0"))),
(1.0, Some(Item("common.items.weapons.hammer.cobalt_hammer-0"))),
(1.0, Some(Item("common.items.weapons.bow.frostwood-0"))),
(1.0, Some(Item("common.items.weapons.staff.aurora"))),
(1.0, Some(Item("common.items.weapons.sceptre.loops0"))),
])),
base_asset: Choice([
(1, "common.loadout.world.traveler2.steel"),
(1, "common.loadout.world.traveler2.silk"),
(1, "common.loadout.world.traveler2.scale"),
(1, "common.loadout.world.traveler2.cobalt"),
(1, "common.loadout.world.traveler2.druid"),
(1, "common.loadout.world.traveler2.carapace"),
]),
inventory: [
(50, "common.items.consumable.potion_med"),
],
),
loot: LootTable("common.loot_tables.world.traveler2"),
meta: [
SkillSetAsset("common.skillset.preset.rank3.fullskill"),
],
)