veloren/assets/voxygen/audio/sfx/inventory
Julian cf9820e204 Added new SFX and adjusted sfx.ron
New SFX sounds.

add_item.wav (Better fitting pickup sound)
drop_item.wav (New sound for dropping items)
open_inventory.wav (The old pickup sound, can be used for opening the bag but needs to be implemented)
sword_in.wav (Better fitting sound)
sowrd_out.wav (Better fitting sound)

Fixed the drop sfx sound in sfx.ron
Its the drop_item sound instead of a grass moving step.
2020-05-03 21:52:11 +02:00
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consumable Piggyback on the InventoryUpdate events and attach some additional event info so that we can detect why the inventory update was triggered, and emit an associated sfx event that matches it. 2020-03-04 10:09:48 +00:00
add_failed.wav Add audio and chat message feedback when the player attempts to collect something while thier inventory is full. 2020-03-11 10:30:59 +00:00
add_item.wav Added new SFX and adjusted sfx.ron 2020-05-03 21:52:11 +02:00
drop_item.wav Added new SFX and adjusted sfx.ron 2020-05-03 21:52:11 +02:00
open_inventory.wav Added new SFX and adjusted sfx.ron 2020-05-03 21:52:11 +02:00