veloren/assets/common/abilities/bow/charged.ron
juliancoffee a5e4a829eb Balanse fixes
- Make bow charge time even smaller and reduce damage/enery reward a little
- Buff staff firebomb
- Nerf spear dash
- Longer recover time of Tidal shockwaves and less knockback
- Nerf Tidal bubbles
2021-06-11 01:34:33 +03:00

20 lines
461 B
Plaintext

ChargedRanged(
energy_cost: 0,
energy_drain: 0,
initial_regen: 20,
scaled_regen: 100,
initial_damage: 10,
scaled_damage: 90,
initial_knockback: 0.0,
scaled_knockback: 10.0,
speed: 1.0,
buildup_duration: 0.2,
charge_duration: 0.5,
recover_duration: 0.3,
projectile_body: Object(Arrow),
projectile_light: None,
initial_projectile_speed: 100.0,
scaled_projectile_speed: 150.0,
move_speed: 0.6,
)