veloren/common/src/states
2020-09-21 17:38:42 -05:00
..
basic_block.rs updated dependencies and fixed stuff 2020-07-07 09:43:49 +02:00
basic_melee.rs Separated knockback out from basicmelee. Added weapon for cyclops boss to use, and added 1 ability to it. 2020-09-19 14:29:04 -05:00
basic_ranged.rs Projectile speed is no longer hard-coded. 2020-09-19 14:29:05 -05:00
boost.rs updated dependencies and fixed stuff 2020-07-07 09:43:49 +02:00
charged_ranged.rs Add shockwave system to handle shockwaves colliding with other entities 2020-09-19 14:40:10 -05:00
climb.rs state corrections 2020-08-08 17:05:48 -04:00
combo_melee.rs Animation time for combo melee now resets between stages. 2020-09-21 17:38:42 -05:00
dance.rs updated dependencies and fixed stuff 2020-07-07 09:43:49 +02:00
dash_melee.rs Fixed projectile collisions, hitboxes, better aiming 2020-08-24 18:24:44 +01:00
equipping.rs updated dependencies and fixed stuff 2020-07-07 09:43:49 +02:00
glide_wield.rs Fmt and clippy lints fixes 2020-08-12 21:16:14 +01:00
glide.rs Fmt and clippy lints fixes 2020-08-12 21:16:14 +01:00
ground_shockwave.rs Addressed comments 2020-09-19 14:40:21 -05:00
idle.rs readd sneak 2020-08-08 13:47:32 -04:00
leap_melee.rs Removed commented code 2020-08-06 10:15:24 -05:00
mod.rs Animation time for combo melee now resets between stages. 2020-09-21 17:38:42 -05:00
roll.rs updated dependencies and fixed stuff 2020-07-07 09:43:49 +02:00
sit.rs updated dependencies and fixed stuff 2020-07-07 09:43:49 +02:00
sneak.rs readd sneak 2020-08-08 13:47:32 -04:00
spin_melee.rs Removed energy refund on M2 attacks. Re-added custom heights on creatures. Tweaked movement on triple strike. 2020-08-06 09:43:50 -05:00
utils.rs Initial quadmed feed animation 2020-09-17 22:32:10 -04:00
wielding.rs readd sneak 2020-08-08 13:47:32 -04:00