veloren/assets/common/abilities/unique/quadlowquick/quadstrike.ron
jiminycrick aad9734055 Agent tactic refactoring
Lower theropods spawns

clippy, changelog

review response
2020-11-24 17:49:00 -06:00

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ComboMelee(
stage_data: [
(
stage: 1,
base_damage: 100,
max_damage: 100,
damage_increase: 0,
knockback: 2.0,
range: 3.5,
angle: 30.0,
base_buildup_duration: 600,
base_swing_duration: 100,
base_recover_duration: 100,
forward_movement: 1.5,
),
(
stage: 2,
base_damage: 130,
max_damage: 130,
damage_increase: 0,
knockback: 2.0,
range: 3.5,
angle: 30.0,
base_buildup_duration: 200,
base_swing_duration: 100,
base_recover_duration: 100,
forward_movement: 0.8,
),
(
stage: 3,
base_damage: 130,
max_damage: 130,
damage_increase: 0,
knockback: 2.0,
range: 3.5,
angle: 30.0,
base_buildup_duration: 200,
base_swing_duration: 100,
base_recover_duration: 100,
forward_movement: 0.8,
),
(
stage: 4,
base_damage: 130,
max_damage: 130,
damage_increase: 0,
knockback: 8.0,
range: 3.5,
angle: 30.0,
base_buildup_duration: 200,
base_swing_duration: 100,
base_recover_duration: 100,
forward_movement: 0.8,
),
],
initial_energy_gain: 0,
max_energy_gain: 0,
energy_increase: 0,
speed_increase: 0.0,
max_speed_increase: 1.0,
is_interruptible: false,
)