veloren/assets/voxygen/audio/calendar/christmas/soundtrack.ron

13 lines
680 B
Rust

// Times: Some(Day or Night) or None [both]
// Weathers: Some(Clear, Cloudy, Rain, or Storm) or None [any weather]
// Biomes: Grassland, Forest, Desert, Snowland, Lake, Mountain, Ocean, Jungle, Savannah, Taiga
// planned biomes: Swamp
// Number after biome indicates weighting; higher numbers are less frequent
// Sites: Settlement(Default, Cliff, or Desert), Cave, Dungeon(Old or Gnarling), or Void [none]
// Music states: Activity(Explore or Combat)
// Combat music is looped. Needs three files: start, loop, and end. Start contains leadup to the loop.
// It's recommended to also have appropriate metadata for those who listen via the game files :)
(
tracks: []
)