.. |
assets
|
* Moved migrations to beginning of server initialisation
|
2020-09-17 23:02:14 +00:00 |
comp
|
Revert "Removed toolCategory"
|
2020-11-06 15:33:20 +00:00 |
figure
|
fix clippy warnings in new version
|
2020-08-17 11:10:18 +02:00 |
msg
|
Separated out health from stats component.
|
2020-11-04 19:22:04 -06:00 |
states
|
Revert "Removed toolCategory"
|
2020-11-06 15:33:20 +00:00 |
sync
|
updated dependencies and fixed stuff
|
2020-07-07 09:43:49 +02:00 |
sys
|
Revert "Removed toolCategory"
|
2020-11-06 15:33:20 +00:00 |
terrain
|
easier to get minor potions
|
2020-11-06 01:08:32 +01:00 |
util
|
Transitioned knockback to an enum.
|
2020-10-28 18:15:27 -05:00 |
volumes
|
Reduce chunks / chonk by trimming the ends.
|
2020-09-29 19:08:45 +02:00 |
astar.rs
|
Updated changelog, cleaned up warnings, minor fixes
|
2020-08-12 21:16:11 +01:00 |
character.rs
|
* Moved migrations to beginning of server initialisation
|
2020-09-17 23:02:14 +00:00 |
clock.rs
|
Rename running_tps_average -> running_average_delta
|
2020-10-29 18:30:19 -04:00 |
cmd.rs
|
implement /home to return to home town
|
2020-11-04 00:55:15 +01:00 |
combat.rs
|
Addressed comments.
|
2020-11-04 19:22:08 -06:00 |
consts.rs
|
Allow interacting with nearby blocks without pointing at them, unify selection of block/entity interactors so that only one is select at once, rearrange pickup and mount range consts
|
2020-10-29 18:40:11 -04:00 |
effect.rs
|
Adresses comment
|
2020-11-06 01:08:34 +01:00 |
event.rs
|
Energy and health change server events now reference EcsEntity instead of Uid. Added TargetGroup to use to determine targets of effects/damage. Added Entity(TargetGroup, Effect) to RadiusEffect enum.
|
2020-11-04 19:22:06 -06:00 |
explosion.rs
|
Removed Damages struct. Added GroupTarget enum. Changed RadiusEffect to use Effect instead of Daamges. Added Damage variant to Effect Eenum.
|
2020-11-04 19:22:07 -06:00 |
generation.rs
|
haul out the critter skele, add theropod
|
2020-09-17 22:32:10 -04:00 |
hierarchical.rs
|
Convert all other veloren crates to use tracing
|
2020-06-21 23:19:41 +08:00 |
lib.rs
|
Removed Damages struct. Added GroupTarget enum. Changed RadiusEffect to use Effect instead of Daamges. Added Damage variant to Effect Eenum.
|
2020-11-04 19:22:07 -06:00 |
loadout_builder.rs
|
Changed roll movement.
|
2020-11-05 14:22:30 -06:00 |
lottery.rs
|
* Moved migrations to beginning of server initialisation
|
2020-09-17 23:02:14 +00:00 |
metrics.rs
|
put cache in ECS to get rid of allocations
|
2020-11-04 14:19:28 +01:00 |
npc.rs
|
haul out the critter skele, add theropod
|
2020-09-17 22:32:10 -04:00 |
outcome.rs
|
Fixed shockwaves hitting entities multiple times. Explosions can now regen energy. Staff M1 now has particles instead of using bomb particles.
|
2020-10-14 20:56:23 -05:00 |
path.rs
|
Implemented Flight
|
2020-11-03 22:46:07 +00:00 |
ray.rs
|
Remove spurious uses of Vox.
|
2020-09-26 16:30:40 +02:00 |
recipe.rs
|
Refactored crafting to use ItemDef instead of Item
|
2020-09-27 14:55:31 +01:00 |
region.rs
|
Use less verbose span names when the tracy feature is off
|
2020-09-07 00:59:16 -04:00 |
spiral.rs
|
Fmt and clippy lints fixes
|
2020-08-12 21:16:14 +01:00 |
state.rs
|
Merge branch 'xMAC94x/FeuerzeugBierflasche' into 'master'
|
2020-11-05 09:22:50 +00:00 |
store.rs
|
Added forts to towns, began better economy sim
|
2020-08-12 21:15:52 +01:00 |
time.rs
|
make clippy happy
|
2020-10-07 02:23:20 +00:00 |
typed.rs
|
Further generalize the typed module.
|
2020-08-31 05:59:44 +02:00 |
vol.rs
|
fix clippy after toolchain update
|
2020-10-26 22:30:51 +01:00 |