veloren/common/src/states/glide_wield.rs
TheBoredProgrammer64 b2ec207979 Revert "Removed toolCategory"
This reverts commit 5b0ff408176ff00408cc90f2516a90d5cd303e56.
2020-11-06 15:33:20 +00:00

61 lines
1.6 KiB
Rust

use super::utils::*;
use crate::{
comp::{CharacterState, StateUpdate},
sys::character_behavior::{CharacterBehavior, JoinData},
};
pub struct Data;
impl CharacterBehavior for Data {
fn behavior(&self, data: &JoinData) -> StateUpdate {
let mut update = StateUpdate::from(data);
handle_move(&data, &mut update, 1.0);
handle_jump(&data, &mut update);
handle_dodge_input(data, &mut update);
handle_wield(data, &mut update);
// If not on the ground while wielding glider enter gliding state
if !data.physics.on_ground {
update.character = CharacterState::Glide;
}
if data
.physics
.in_liquid
.map(|depth| depth > 0.5)
.unwrap_or(false)
{
update.character = CharacterState::Idle;
}
if data.loadout.glider.is_none() {
update.character = CharacterState::Idle
};
update
}
fn sit(&self, data: &JoinData) -> StateUpdate {
let mut update = StateUpdate::from(data);
attempt_sit(data, &mut update);
update
}
fn dance(&self, data: &JoinData) -> StateUpdate {
let mut update = StateUpdate::from(data);
attempt_dance(data, &mut update);
update
}
fn sneak(&self, data: &JoinData) -> StateUpdate {
let mut update = StateUpdate::from(data);
attempt_sneak(data, &mut update);
update
}
fn unwield(&self, data: &JoinData) -> StateUpdate {
let mut update = StateUpdate::from(data);
update.character = CharacterState::Idle;
update
}
}