veloren/common
Treeco b736a1fe87 Vastly improve glide ratios and soaring capability
Character masses and dimensions have been vastly changed. This is necessary to limit drag - they were practically sails previously.
Character proportions are now closer to those of IRL humans than to their voxel models.
This may screw up entity collision, in which case body dimensions for aerodynamics and for everything else may need to be separated.
Gliders now scale with character size, with a wingspan 3x their height and a chord 1x/3.
Gliding is also now very very fast under 2.5g, but much tamer under Earth gravity. This may need dealing with.
2021-06-25 07:14:45 +02:00
..
assets Removed .jpeg as valid image format (to encourage consistency) 2021-06-18 12:42:08 +01:00
base Fix span macros by putting cfgs outside the macro (they are evaluated in the crate where the macro is used), add shorthand for common case of prof_span macro, add some spans to the client code and spiff bits of it 2021-06-19 04:27:50 -04:00
benches use criterion groups and fix tracing to much on wgpu 2021-06-03 22:37:17 +02:00
ecs Remove tracy features that are no longer needed now that macros have been fixed 2021-06-19 04:27:50 -04:00
frontend Remove tracy features that are no longer needed now that macros have been fixed 2021-06-19 04:27:50 -04:00
net Merge branch 'aweinstock/lava' into 'master' 2021-06-21 20:49:44 +00:00
src Vastly improve glide ratios and soaring capability 2021-06-25 07:14:45 +02:00
state Remove tracy features that are no longer needed now that macros have been fixed 2021-06-19 04:27:50 -04:00
systems Balance tweaks. 2021-06-23 22:38:37 -05:00
build.rs use bg_main.jpg instead of bg_main.png 2021-06-18 20:41:18 +03:00
Cargo.toml Remove tracy features that are no longer needed now that macros have been fixed 2021-06-19 04:27:50 -04:00