veloren/common/src
2021-07-10 20:02:36 -07:00
..
bin Added energy efficiency stat to weapons. Made ability modification by tool stats exhaustive. 2021-07-06 22:54:23 -05:00
comp Added combo scaling to healing aura and allowed cultists to use it 2021-07-10 20:02:36 -07:00
figure refactor Cell back to 4 byte size 2021-04-01 17:38:10 +02:00
states Added combo scaling to healing aura and allowed cultists to use it 2021-07-10 20:02:36 -07:00
terrain Remove allocation in SpriteKind::collectible_id. 2021-07-03 15:32:36 -04:00
util Revert "Merge branch 'revert-b10718c5' into 'master'" 2021-04-21 17:10:13 +00:00
volumes Add Primitive::Prefab and Fill::Prefab for coloring dungeon entrances. 2021-06-23 23:22:14 -04:00
astar.rs Updated changelog, cleaned up warnings, minor fixes 2020-08-12 21:16:11 +01:00
cached_spatial_grid.rs Revert "Merge branch 'revert-b10718c5' into 'master'" 2021-04-21 17:10:13 +00:00
character.rs Remove panics and unwraps, part 1. 2021-04-10 10:03:21 +02:00
clock.rs Added egui debug UI - a 100% rust UI framework (similar to imgui) allowing for rapid development of debug interfaces to aid development. This is feature-gated behind the egui-ui feature which is enabled by default but removed for airshipper builds. 2021-07-04 09:47:18 +00:00
cmd.rs Fixing #1169 - use strum macros for BlockKind conversion 2021-06-26 17:52:32 +02:00
combat.rs make apply_attack() return if attack was actually applied 2021-07-08 21:05:32 +02:00
consts.rs Address MR 2482 comments. 2021-06-20 11:32:05 -04:00
depot.rs Remove panics and unwraps, part 1. 2021-04-10 10:03:21 +02:00
effect.rs Poise stats 2021-01-28 17:22:35 -08:00
event.rs Slightly functional sprite summon. 2021-06-23 22:38:16 -05:00
explosion.rs initial balance 2021-02-27 01:42:47 -05:00
generation.rs Remove load_expect_dir as it's misused 2021-07-05 20:14:26 +03:00
grid.rs Don't remesh chunk vertex data on sprite update. 2021-05-11 12:58:15 -07:00
hierarchical.rs Convert all other veloren crates to use tracing 2020-06-21 23:19:41 +08:00
lib.rs Repaired common such that it works for plugin targets 2021-06-11 08:33:32 +01:00
lottery.rs Remove load_expect_dir as it's misused 2021-07-05 20:14:26 +03:00
npc.rs Swaps bird_small skeleton to a new bird_large 2021-04-25 02:14:49 +02:00
outcome.rs Adds an outcome to death with SFX and VFX 2021-06-29 00:14:05 +02:00
path.rs Move Specs code to own common_ecs create, put tracy and macros into common_base 2021-03-09 00:54:01 +01:00
ray.rs Add tracy entity count plot, span tweaks 2021-03-13 02:59:58 -05:00
recipe.rs style 2021-06-27 02:44:19 +03:00
region.rs Remove panics and unwraps, part 1. 2021-04-10 10:03:21 +02:00
resources.rs Repaired common such that it works for plugin targets 2021-06-11 08:33:32 +01:00
rtsim.rs Implement a basic dialogue system 2021-03-29 14:47:42 +00:00
skillset_builder.rs Remove load_expect_dir as it's misused 2021-07-05 20:14:26 +03:00
slowjob.rs implement a simple roundrobin to assure if multiple are spawned the older one has prio, spelling 2021-06-13 17:42:28 +02:00
spiral.rs Slightly functional sprite summon. 2021-06-23 22:38:16 -05:00
store.rs Use older version of Store and introduce Depot 2021-03-25 07:41:53 -06:00
time.rs Day period dependant wildlife spawns 2021-04-25 02:14:51 +02:00
trade.rs Fix economy data not properly being used to price trades, resulting in default prices being applied at most towns. 2021-05-28 15:09:29 -04:00
typed.rs update toolchain to nightly-2021-03-22 2021-03-22 16:41:04 +01:00
uid.rs update toolchain to nightly-2021-03-22 2021-03-22 16:41:04 +01:00
vol.rs Don't remesh chunk vertex data on sprite update. 2021-05-11 12:58:15 -07:00