mirror of
https://gitlab.com/veloren/veloren.git
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994 lines
48 KiB
Rust
994 lines
48 KiB
Rust
#![enable(implicit_some)]
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// Maps a tool kind to a set of abilities
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// A set of abilities is a primary, a secondary, and a vec of all extra abilities
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({
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Tool(Sword): (
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guard: Some(Contextualized(
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pseudo_id: "veloren.core.pseudo_abilities.sword.guard",
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abilities: [
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((stance: Sword(Defensive)), (None, "common.abilities.sword.defensive_guard")),
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((), (None, "common.abilities.sword.basic_guard")),
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],
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)),
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primary: Contextualized(
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pseudo_id: "veloren.core.pseudo_abilities.sword.double_slash",
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abilities: [
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((stance: Sword(Heavy)), (None, "common.abilities.sword.heavy_double_slash")),
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((stance: Sword(Agile)), (None, "common.abilities.sword.agile_double_slash")),
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((stance: Sword(Defensive)), (None, "common.abilities.sword.defensive_double_slash")),
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((stance: Sword(Crippling)), (None, "common.abilities.sword.crippling_double_slash")),
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((stance: Sword(Cleaving)), (None, "common.abilities.sword.cleaving_double_slash")),
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((), (None, "common.abilities.sword.basic_double_slash")),
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],
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),
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secondary: Contextualized(
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pseudo_id: "veloren.core.pseudo_abilities.sword.secondary_ability",
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abilities: [
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((stance: Sword(Heavy)), (None, "common.abilities.sword.heavy_slam")),
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((stance: Sword(Agile), dual_wielding_same_kind: true), (None, "common.abilities.sword.agile_dual_perforate")),
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((stance: Sword(Agile)), (None, "common.abilities.sword.agile_perforate")),
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((stance: Sword(Defensive)), (None, "common.abilities.sword.defensive_vital_jab")),
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((stance: Sword(Crippling)), (None, "common.abilities.sword.crippling_deep_rend")),
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((stance: Sword(Cleaving), dual_wielding_same_kind: true), (None, "common.abilities.sword.cleaving_dual_spiral_slash")),
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((stance: Sword(Cleaving)), (None, "common.abilities.sword.cleaving_spiral_slash")),
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((), (None, "common.abilities.sword.basic_thrust")),
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],
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),
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abilities: [
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Contextualized(
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pseudo_id: "veloren.core.pseudo_abilities.sword.crescent_slash",
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abilities: [
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((stance: Sword(Heavy)), (Sword(CrescentSlash), "common.abilities.sword.heavy_crescent_slash")),
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((stance: Sword(Agile)), (Sword(CrescentSlash), "common.abilities.sword.agile_crescent_slash")),
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((stance: Sword(Defensive)), (Sword(CrescentSlash), "common.abilities.sword.defensive_crescent_slash")),
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((stance: Sword(Crippling)), (Sword(CrescentSlash), "common.abilities.sword.crippling_crescent_slash")),
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((stance: Sword(Cleaving)), (Sword(CrescentSlash), "common.abilities.sword.cleaving_crescent_slash")),
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((), (Sword(CrescentSlash), "common.abilities.sword.basic_crescent_slash")),
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],
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),
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Contextualized(
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pseudo_id: "veloren.core.pseudo_abilities.sword.fell_strike",
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abilities: [
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((stance: Sword(Heavy)), (Sword(FellStrike), "common.abilities.sword.heavy_fell_strike")),
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((stance: Sword(Agile)), (Sword(FellStrike), "common.abilities.sword.agile_fell_strike")),
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((stance: Sword(Defensive)), (Sword(FellStrike), "common.abilities.sword.defensive_fell_strike")),
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((stance: Sword(Crippling)), (Sword(FellStrike), "common.abilities.sword.crippling_fell_strike")),
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((stance: Sword(Cleaving)), (Sword(FellStrike), "common.abilities.sword.cleaving_fell_strike")),
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((), (Sword(FellStrike), "common.abilities.sword.basic_fell_strike")),
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],
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),
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Contextualized(
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pseudo_id: "veloren.core.pseudo_abilities.sword.skewer",
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abilities: [
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((stance: Sword(Heavy)), (Sword(Skewer), "common.abilities.sword.heavy_skewer")),
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((stance: Sword(Agile)), (Sword(Skewer), "common.abilities.sword.agile_skewer")),
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((stance: Sword(Defensive)), (Sword(Skewer), "common.abilities.sword.defensive_skewer")),
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((stance: Sword(Crippling)), (Sword(Skewer), "common.abilities.sword.crippling_skewer")),
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((stance: Sword(Cleaving)), (Sword(Skewer), "common.abilities.sword.cleaving_skewer")),
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((), (Sword(Skewer), "common.abilities.sword.basic_skewer")),
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],
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),
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Contextualized(
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pseudo_id: "veloren.core.pseudo_abilities.sword.cascade",
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abilities: [
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((stance: Sword(Heavy)), (Sword(Cascade), "common.abilities.sword.heavy_cascade")),
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((stance: Sword(Agile)), (Sword(Cascade), "common.abilities.sword.agile_cascade")),
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((stance: Sword(Defensive)), (Sword(Cascade), "common.abilities.sword.defensive_cascade")),
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((stance: Sword(Crippling)), (Sword(Cascade), "common.abilities.sword.crippling_cascade")),
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((stance: Sword(Cleaving)), (Sword(Cascade), "common.abilities.sword.cleaving_cascade")),
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((), (Sword(Cascade), "common.abilities.sword.basic_cascade")),
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],
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),
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Contextualized(
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pseudo_id: "veloren.core.pseudo_abilities.sword.cross_cut",
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abilities: [
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((stance: Sword(Heavy), dual_wielding_same_kind: true), (Sword(CrossCut), "common.abilities.sword.heavy_dual_cross_cut")),
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((stance: Sword(Agile), dual_wielding_same_kind: true), (Sword(CrossCut), "common.abilities.sword.agile_dual_cross_cut")),
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((stance: Sword(Defensive), dual_wielding_same_kind: true), (Sword(CrossCut), "common.abilities.sword.defensive_dual_cross_cut")),
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((stance: Sword(Crippling), dual_wielding_same_kind: true), (Sword(CrossCut), "common.abilities.sword.crippling_dual_cross_cut")),
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((stance: Sword(Cleaving), dual_wielding_same_kind: true), (Sword(CrossCut), "common.abilities.sword.cleaving_dual_cross_cut")),
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((dual_wielding_same_kind: true), (Sword(CrossCut), "common.abilities.sword.basic_dual_cross_cut")),
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((stance: Sword(Heavy)), (Sword(CrossCut), "common.abilities.sword.heavy_cross_cut")),
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((stance: Sword(Agile)), (Sword(CrossCut), "common.abilities.sword.agile_cross_cut")),
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((stance: Sword(Defensive)), (Sword(CrossCut), "common.abilities.sword.defensive_cross_cut")),
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((stance: Sword(Crippling)), (Sword(CrossCut), "common.abilities.sword.crippling_cross_cut")),
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((stance: Sword(Cleaving)), (Sword(CrossCut), "common.abilities.sword.cleaving_cross_cut")),
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((), (Sword(CrossCut), "common.abilities.sword.basic_cross_cut")),
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],
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),
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Contextualized(
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pseudo_id: "veloren.core.pseudo_abilities.sword.finisher",
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abilities: [
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((stance: Sword(Heavy)), (Sword(Finisher), "common.abilities.sword.heavy_guillotine")),
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((stance: Sword(Agile)), (Sword(Finisher), "common.abilities.sword.agile_hundred_cuts")),
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((stance: Sword(Defensive)), (Sword(Finisher), "common.abilities.sword.defensive_counter")),
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((stance: Sword(Crippling)), (Sword(Finisher), "common.abilities.sword.crippling_mutilate")),
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((stance: Sword(Cleaving), dual_wielding_same_kind: true), (Sword(Finisher), "common.abilities.sword.cleaving_dual_bladestorm")),
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((stance: Sword(Cleaving)), (Sword(Finisher), "common.abilities.sword.cleaving_bladestorm")),
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((), (Sword(Finisher), "common.abilities.sword.basic_mighty_strike")),
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],
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),
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Simple(Sword(HeavySweep), "common.abilities.sword.heavy_sweep"),
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Simple(Sword(HeavyPommelStrike), "common.abilities.sword.heavy_pommel_strike"),
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Simple(Sword(AgileQuickDraw), "common.abilities.sword.agile_quick_draw"),
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Simple(Sword(AgileFeint), "common.abilities.sword.agile_feint"),
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Simple(Sword(DefensiveRiposte), "common.abilities.sword.defensive_riposte"),
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Simple(Sword(DefensiveDisengage), "common.abilities.sword.defensive_disengage"),
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Simple(Sword(CripplingGouge), "common.abilities.sword.crippling_gouge"),
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Simple(Sword(CripplingHamstring), "common.abilities.sword.crippling_hamstring"),
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Contextualized(
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pseudo_id: "common.abilities.sword.cleaving_whirlwind_slice",
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abilities: [
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((dual_wielding_same_kind: true), (Sword(CleavingWhirlwindSlice), "common.abilities.sword.cleaving_dual_whirlwind_slice")),
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((), (Sword(CleavingWhirlwindSlice), "common.abilities.sword.cleaving_whirlwind_slice")),
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],
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),
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Simple(Sword(CleavingEarthSplitter), "common.abilities.sword.cleaving_earth_splitter"),
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Simple(Sword(HeavyFortitude), "common.abilities.sword.heavy_fortitude"),
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Simple(Sword(HeavyPillarThrust), "common.abilities.sword.heavy_pillar_thrust"),
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Simple(Sword(AgileDancingEdge), "common.abilities.sword.agile_dancing_edge"),
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Contextualized(
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pseudo_id: "common.abilities.sword.agile_flurry",
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abilities: [
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((stance: Sword(Agile), dual_wielding_same_kind: true), (Sword(AgileFlurry), "common.abilities.sword.agile_dual_flurry")),
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((stance: Sword(Agile)), (Sword(AgileFlurry), "common.abilities.sword.agile_flurry")),
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],
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),
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Simple(Sword(DefensiveStalwartSword), "common.abilities.sword.defensive_stalwart_sword"),
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Simple(Sword(DefensiveDeflect), "common.abilities.sword.defensive_deflect"),
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Simple(Sword(CripplingEviscerate), "common.abilities.sword.crippling_eviscerate"),
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Simple(Sword(CripplingBloodyGash), "common.abilities.sword.crippling_bloody_gash"),
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Simple(Sword(CleavingBladeFever), "common.abilities.sword.cleaving_blade_fever"),
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Simple(Sword(CleavingSkySplitter), "common.abilities.sword.cleaving_sky_splitter"),
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],
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),
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Tool(Axe): (
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guard: Some(Simple(None, "common.abilities.axe.basic_guard")),
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primary: Simple(None, "common.abilities.axe.triple_chop"),
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secondary: Simple(None, "common.abilities.axe.cleave"),
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abilities: [
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Simple(Axe(BrutalSwing), "common.abilities.axe.brutal_swing"),
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Simple(Axe(Berserk), "common.abilities.axe.berserk"),
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Simple(Axe(RisingTide), "common.abilities.axe.rising_tide"),
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Simple(Axe(SavageSense), "common.abilities.axe.savage_sense"),
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Simple(Axe(AdrenalineRush), "common.abilities.axe.adrenaline_rush"),
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Contextualized(
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pseudo_id: "common.abilities.axe.execute",
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abilities: [
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((combo: Some(50)), (Axe(Maelstrom), "common.abilities.axe.maelstrom")),
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((), (Axe(Execute), "common.abilities.axe.execute")),
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],
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),
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Simple(Axe(Rake), "common.abilities.axe.rake"),
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Simple(Axe(Bloodfeast), "common.abilities.axe.bloodfeast"),
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Contextualized(
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pseudo_id: "common.abilities.axe.fierce_raze",
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abilities: [
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((dual_wielding_same_kind: true), (Axe(FierceRaze), "common.abilities.axe.dual_fierce_raze")),
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((), (Axe(FierceRaze), "common.abilities.axe.fierce_raze")),
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],
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),
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Simple(Axe(Furor), "common.abilities.axe.furor"),
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Simple(Axe(Fracture), "common.abilities.axe.fracture"),
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Contextualized(
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pseudo_id: "common.abilities.axe.lacerate",
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abilities: [
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((combo: Some(50)), (Axe(Riptide), "common.abilities.axe.riptide")),
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((), (Axe(Lacerate), "common.abilities.axe.lacerate")),
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],
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),
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Simple(Axe(SkullBash), "common.abilities.axe.skull_bash"),
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Simple(Axe(Sunder), "common.abilities.axe.sunder"),
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Simple(Axe(Plunder), "common.abilities.axe.plunder"),
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Simple(Axe(Defiance), "common.abilities.axe.defiance"),
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Simple(Axe(Keelhaul), "common.abilities.axe.keelhaul"),
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Contextualized(
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pseudo_id: "common.abilities.axe.bulkhead",
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abilities: [
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((combo: Some(50)), (Axe(Capsize), "common.abilities.axe.capsize")),
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((), (Axe(Bulkhead), "common.abilities.axe.bulkhead")),
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],
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),
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],
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),
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Tool(Hammer): (
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guard: Some(Simple(None, "common.abilities.hammer.basic_guard")),
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primary: Simple(None, "common.abilities.hammer.singlestrike"),
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secondary: Simple(None, "common.abilities.hammer.charged"),
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abilities: [
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Simple(Some(Hammer(UnlockLeap)), "common.abilities.hammer.leap"),
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],
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),
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Tool(Bow): (
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primary: Simple(None, "common.abilities.bow.charged"),
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secondary: Simple(None, "common.abilities.bow.repeater"),
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abilities: [
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Simple(Some(Bow(UnlockShotgun)), "common.abilities.bow.shotgun"),
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],
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),
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Tool(Staff): (
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primary: Simple(None, "common.abilities.staff.firebomb"),
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secondary: Simple(None, "common.abilities.staff.flamethrower"),
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abilities: [
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Simple(Some(Staff(UnlockShockwave)), "common.abilities.staff.fireshockwave"),
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],
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),
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Tool(Sceptre): (
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primary: Simple(None, "common.abilities.sceptre.lifestealbeam"),
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secondary: Simple(None, "common.abilities.sceptre.healingaura"),
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abilities: [
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Simple(Some(Sceptre(UnlockAura)), "common.abilities.sceptre.wardingaura"),
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],
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),
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Custom("Husk"): (
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primary: Simple(None, "common.abilities.custom.husk.singlestrike"),
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secondary: Simple(None, "common.abilities.custom.husk.triplestrike"),
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abilities: [],
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),
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Custom("Husk Brute"): (
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primary: Simple(None, "common.abilities.custom.husk_brute.singlestrike"),
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secondary: Simple(None, "common.abilities.custom.husk_brute.chargedmelee"),
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abilities: [],
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),
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Custom("Bushly"): (
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primary: Simple(None, "common.abilities.custom.bushly.singlestrike"),
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secondary: Simple(None, "common.abilities.custom.bushly.dash"),
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abilities: [],
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),
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Custom("Irrwurz"): (
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primary: Simple(None, "common.abilities.custom.irrwurz.singlestrike"),
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secondary: Simple(None, "common.abilities.custom.irrwurz.magicball"),
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abilities: [],
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),
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Tool(Spear): (
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primary: Simple(None, "common.abilities.spear.doublestrike"),
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secondary: Simple(None, "common.abilities.spear.dash"),
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abilities: [],
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),
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Custom("Hammer Simple"): (
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primary: Simple(None, "common.abilities.hammersimple.doublestrike"),
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secondary: Simple(None, "common.abilities.hammersimple.doublestrike"),
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abilities: [],
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),
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// TODO: Later investigate if we want to make this back to a simple axe when more things need a simpler axe ability set
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Custom("Gnarling Axe"): (
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primary: Simple(None, "common.abilities.gnarling.axe.chop"),
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secondary: Simple(None, "common.abilities.gnarling.axe.chop"),
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abilities: [],
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),
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Custom("Gnarling Dagger"): (
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primary: Simple(None, "common.abilities.gnarling.dagger.stab"),
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secondary: Simple(None, "common.abilities.gnarling.dagger.stab"),
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abilities: [],
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),
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Custom("Gnarling Blowgun"): (
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primary: Simple(None, "common.abilities.gnarling.blowgun.dart"),
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secondary: Simple(None, "common.abilities.gnarling.blowgun.dart"),
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abilities: [],
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),
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Custom("Gnarling Chieftain"): (
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primary: Simple(None, "common.abilities.gnarling.chieftain.flamestrike"),
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secondary: Simple(None, "common.abilities.gnarling.chieftain.firebarrage"),
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abilities: [
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Simple(None, "common.abilities.gnarling.chieftain.fireshockwave"),
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Simple(None, "common.abilities.gnarling.chieftain.redtotem"),
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Simple(None, "common.abilities.gnarling.chieftain.greentotem"),
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Simple(None, "common.abilities.gnarling.chieftain.whitetotem"),
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],
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),
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Custom("Gnarling Totem Red"): (
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primary: Simple(None, "common.abilities.gnarling.totem.red"),
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secondary: Simple(None, "common.abilities.gnarling.totem.red"),
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abilities: [],
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),
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Custom("Gnarling Totem Green"): (
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primary: Simple(None, "common.abilities.gnarling.totem.green"),
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secondary: Simple(None, "common.abilities.gnarling.totem.green"),
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abilities: [],
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),
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Custom("Gnarling Totem White"): (
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primary: Simple(None, "common.abilities.gnarling.totem.white"),
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secondary: Simple(None, "common.abilities.gnarling.totem.white"),
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abilities: [],
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),
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Custom("Deadwood"): (
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primary: Simple(None, "common.abilities.custom.deadwood.lifestealbeam"),
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secondary: Simple(None, "common.abilities.custom.deadwood.dash"),
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abilities: [],
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),
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Custom("Mandragora"): (
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primary: Simple(None, "common.abilities.custom.mandragora.basic"),
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secondary: Simple(None, "common.abilities.custom.mandragora.scream"),
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abilities: [],
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),
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Custom("Wood Golem"): (
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primary: Simple(None, "common.abilities.custom.woodgolem.strike"),
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secondary: Simple(None, "common.abilities.custom.woodgolem.spin"),
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abilities: [
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Simple(None, "common.abilities.custom.woodgolem.shockwave")
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],
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),
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Custom("Coral Golem"): (
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primary: Simple(None, "common.abilities.custom.coralgolem.strike"),
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secondary: Simple(None, "common.abilities.custom.coralgolem.spin"),
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abilities: [
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Simple(None, "common.abilities.custom.coralgolem.shockwave")
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],
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),
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Custom("Simple Flying Melee"): (
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primary: Simple(None, "common.abilities.custom.simpleflyingmelee.singlestrike"),
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secondary: Simple(None, "common.abilities.custom.simpleflyingmelee.singlestrike"),
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abilities: [],
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),
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Custom("Sword Simple"): (
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primary: Simple(None, "common.abilities.swordsimple.doublestrike"),
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secondary: Simple(None, "common.abilities.swordsimple.dash"),
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abilities: [],
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),
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Custom("Staff Simple"): (
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primary: Simple(None, "common.abilities.staffsimple.firebomb"),
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secondary: Simple(None, "common.abilities.staffsimple.flamethrower"),
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abilities: [],
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),
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Custom("Bow Simple"): (
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primary: Simple(None, "common.abilities.bowsimple.basic"),
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secondary: Simple(None, "common.abilities.bowsimple.basic"),
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abilities: [],
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),
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Custom("Axe Simple"): (
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primary: Simple(None, "common.abilities.axesimple.doublestrike"),
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secondary: Simple(None, "common.abilities.axesimple.doublestrike"),
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abilities: [],
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),
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Custom("Dagger Simple"): (
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primary: Simple(None, "common.abilities.daggersimple.singlestrike"),
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secondary: Simple(None, "common.abilities.daggersimple.singlestrike"),
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abilities: [],
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),
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Tool(Dagger): (
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primary: Simple(None, "common.abilities.dagger.tempbasic"),
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secondary: Simple(None, "common.abilities.dagger.tempbasic"),
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abilities: [],
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|
),
|
|
Tool(Shield): (
|
|
primary: Simple(None, "common.abilities.shield.tempbasic"),
|
|
secondary: Simple(None, "common.abilities.shield.block"),
|
|
abilities: [],
|
|
),
|
|
Custom("Stone Golem"): (
|
|
primary: Simple(None, "common.abilities.custom.stonegolemfist.singlestrike"),
|
|
secondary: Simple(None, "common.abilities.custom.stonegolemfist.shockwave"),
|
|
abilities: [
|
|
Simple(None, "common.abilities.custom.stonegolemfist.spin"),
|
|
],
|
|
),
|
|
Custom("Beast Claws"): (
|
|
primary: Simple(None, "common.abilities.custom.beastclaws.basic"),
|
|
secondary: Simple(None, "common.abilities.custom.beastclaws.basic"),
|
|
abilities: [],
|
|
),
|
|
Custom("Tursus Claws"): (
|
|
primary: Simple(None, "common.abilities.custom.tursus.tursus_claws"),
|
|
secondary: Simple(None, "common.abilities.custom.tursus.tusk_bash_leap"),
|
|
abilities: [
|
|
Simple(None, "common.abilities.custom.tursus.tusk_stab"),
|
|
],
|
|
),
|
|
Custom("Wendigo Magic"): (
|
|
primary: Simple(None, "common.abilities.custom.wendigomagic.frostbomb"),
|
|
secondary: Simple(None, "common.abilities.custom.wendigomagic.singlestrike"),
|
|
abilities: [],
|
|
),
|
|
Custom("Tidal Warrior"): (
|
|
primary: Simple(None, "common.abilities.custom.tidalwarrior.pincer"),
|
|
secondary: Simple(None, "common.abilities.custom.tidalwarrior.scuttle"),
|
|
abilities: [
|
|
Simple(None, "common.abilities.custom.tidalwarrior.bubbles"),
|
|
Simple(None, "common.abilities.custom.tidalwarrior.totem"),
|
|
],
|
|
),
|
|
Custom("Tidal Totem"): (
|
|
primary: Simple(None, "common.abilities.custom.tidalwarrior.totem_wave"),
|
|
secondary: Simple(None, "common.abilities.custom.tidalwarrior.totem_wave"),
|
|
abilities: [],
|
|
),
|
|
// Note: Consider making a ranking system once we get more entities
|
|
// TODO: Make all purple item droppers have purple CR and a unique skillset
|
|
Custom("Quad Med Quick"): (
|
|
primary: Simple(None, "common.abilities.custom.quadmedquick.triplestrike"),
|
|
secondary: Simple(None, "common.abilities.custom.quadmedquick.dash"),
|
|
abilities: [],
|
|
),
|
|
Custom("Quad Med Jump"): (
|
|
primary: Simple(None, "common.abilities.custom.quadmedjump.leap"),
|
|
secondary: Simple(None, "common.abilities.custom.quadmedjump.doublestrike"),
|
|
abilities: [
|
|
Simple(None, "common.abilities.custom.quadmedjump.quickleap"),
|
|
],
|
|
),
|
|
Custom("Quad Med Charge"): (
|
|
primary: Simple(None, "common.abilities.custom.quadmedcharge.doublestrike"),
|
|
secondary: Simple(None, "common.abilities.custom.quadmedcharge.dash"),
|
|
abilities: [],
|
|
),
|
|
Custom("Quad Med Hoof"): (
|
|
primary: Simple(None, "common.abilities.custom.quadmedhoof.basic"),
|
|
secondary: Simple(None, "common.abilities.custom.quadmedhoof.basic"),
|
|
abilities: [],
|
|
),
|
|
Custom("ClaySteed"): (
|
|
primary: Simple(None, "common.abilities.custom.claysteed.basic"),
|
|
secondary: Simple(None, "common.abilities.custom.claysteed.shockwave"),
|
|
abilities: [],
|
|
),
|
|
Custom("Quad Med Basic"): (
|
|
primary: Simple(None, "common.abilities.custom.quadmedbasic.singlestrike"),
|
|
secondary: Simple(None, "common.abilities.custom.quadmedbasic.triplestrike"),
|
|
abilities: [],
|
|
),
|
|
Custom("Frostfang"): (
|
|
primary: Simple(None, "common.abilities.custom.frostfang.singlestrike"),
|
|
secondary: Simple(None, "common.abilities.custom.frostfang.triplestrike"),
|
|
abilities: [],
|
|
),
|
|
Custom("Roshwalr"): (
|
|
primary: Simple(None, "common.abilities.custom.roshwalr.doublehusk"),
|
|
secondary: Simple(None, "common.abilities.custom.roshwalr.slowcharge"),
|
|
abilities: [
|
|
Simple(None, "common.abilities.custom.roshwalr.freezeshockwave"),
|
|
],
|
|
),
|
|
Custom("Basilisk"): (
|
|
primary: Simple(None, "common.abilities.custom.basilisk.petrify"),
|
|
secondary: Simple(None, "common.abilities.custom.basilisk.triplestrike"),
|
|
abilities: [
|
|
Simple(None, "common.abilities.custom.basilisk.dash"),
|
|
],
|
|
),
|
|
Custom("Asp"): (
|
|
primary: Simple(None, "common.abilities.custom.asp.singlestrike"),
|
|
secondary: Simple(None, "common.abilities.custom.asp.firebomb"),
|
|
abilities: [],
|
|
),
|
|
Custom("Maneater"): (
|
|
primary: Simple(None, "common.abilities.custom.maneater.singlestrike"),
|
|
secondary: Simple(None, "common.abilities.custom.maneater.poisonball"),
|
|
abilities: [],
|
|
),
|
|
Custom("Quad Low Breathe"): (
|
|
primary: Simple(None, "common.abilities.custom.quadlowbreathe.flamethrower"),
|
|
secondary: Simple(None, "common.abilities.custom.quadlowbreathe.triplestrike"),
|
|
abilities: [
|
|
Simple(None, "common.abilities.custom.quadlowbreathe.dash"),
|
|
],
|
|
),
|
|
Custom("Quad Low Tail"): (
|
|
primary: Simple(None, "common.abilities.custom.quadlowtail.charged"),
|
|
secondary: Simple(None, "common.abilities.custom.quadlowtail.triplestrike"),
|
|
abilities: [],
|
|
),
|
|
Custom("Quad Low Quick"): (
|
|
primary: Simple(None, "common.abilities.custom.quadlowquick.dash"),
|
|
secondary: Simple(None, "common.abilities.custom.quadlowquick.quadstrike"),
|
|
abilities: [],
|
|
),
|
|
Custom("Quad Low Basic"): (
|
|
primary: Simple(None, "common.abilities.custom.quadlowbasic.triplestrike"),
|
|
secondary: Simple(None, "common.abilities.custom.quadlowbasic.singlestrike"),
|
|
abilities: [],
|
|
),
|
|
Custom("Quad Low Beam"): (
|
|
primary: Simple(None, "common.abilities.custom.quadlowbeam.lifestealbeam"),
|
|
secondary: Simple(None, "common.abilities.custom.quadlowbreathe.triplestrike"),
|
|
abilities: [
|
|
Simple(None, "common.abilities.custom.quadlowbreathe.dash"),
|
|
],
|
|
),
|
|
Custom("Quad Small Basic"): (
|
|
primary: Simple(None, "common.abilities.custom.quadsmallbasic.singlestrike"),
|
|
secondary: Simple(None, "common.abilities.custom.quadsmallbasic.singlestrike"),
|
|
abilities: [],
|
|
),
|
|
Custom("Driggle"): (
|
|
primary: Simple(None, "common.abilities.custom.driggle.bite"),
|
|
secondary: Simple(None, "common.abilities.custom.driggle.flamethrower"),
|
|
abilities: [],
|
|
),
|
|
Custom("Mossy Snail"): (
|
|
primary: Simple(None, "common.abilities.custom.mossy_snail.headbutt"),
|
|
secondary: Simple(None, "common.abilities.custom.mossy_snail.hastened"),
|
|
abilities: [],
|
|
),
|
|
Custom("Treant Sapling"): (
|
|
primary: Simple(None, "common.abilities.custom.treant_sapling.shockwave"),
|
|
secondary: Simple(None, "common.abilities.custom.treant_sapling.shockwave"),
|
|
abilities: [],
|
|
),
|
|
Custom("Theropod Basic"): (
|
|
primary: Simple(None, "common.abilities.custom.theropodbasic.triplestrike"),
|
|
secondary: Simple(None, "common.abilities.custom.theropodbasic.triplestrike"),
|
|
abilities: [],
|
|
),
|
|
Custom("Theropod Small"): (
|
|
primary: Simple(None, "common.abilities.custom.theropodsmall.triplestrike"),
|
|
secondary: Simple(None, "common.abilities.custom.theropodsmall.triplestrike"),
|
|
abilities: [],
|
|
),
|
|
Custom("Theropod Bird"): (
|
|
primary: Simple(None, "common.abilities.custom.theropodbird.triplestrike"),
|
|
secondary: Simple(None, "common.abilities.custom.theropodbird.triplestrike"),
|
|
abilities: [],
|
|
),
|
|
Custom("Theropod Charge"): (
|
|
primary: Simple(None, "common.abilities.custom.theropodbasic.triplestrike"),
|
|
secondary: Simple(None, "common.abilities.custom.theropodbasic.dash"),
|
|
abilities: [],
|
|
),
|
|
// Arthropods
|
|
Custom("Antlion"): (
|
|
primary: Simple(None, "common.abilities.custom.arthropods.antlion.singlestrike"),
|
|
secondary: Simple(None, "common.abilities.custom.arthropods.antlion.charge"),
|
|
abilities: [],
|
|
),
|
|
Custom("Black Widow"): (
|
|
primary: Simple(None, "common.abilities.custom.arthropods.blackwidow.singlestrike"),
|
|
secondary: Simple(None, "common.abilities.custom.arthropods.blackwidow.ensnaringwebs"),
|
|
abilities: [
|
|
Simple(None, "common.abilities.custom.arthropods.blackwidow.poisonball"),
|
|
],
|
|
),
|
|
Custom("Horn Beetle"): (
|
|
primary: Simple(None, "common.abilities.custom.arthropods.hornbeetle.singlestrike"),
|
|
secondary: Simple(None, "common.abilities.custom.arthropods.hornbeetle.harden"),
|
|
abilities: [
|
|
Simple(None, "common.abilities.custom.arthropods.hornbeetle.leap"),
|
|
],
|
|
),
|
|
Custom("Emberfly"): (
|
|
primary: Simple(None, "common.abilities.custom.emberfly.leap"),
|
|
secondary: Simple(None, "common.abilities.custom.emberfly.leap"),
|
|
abilities: [],
|
|
),
|
|
Custom("Tarantula"): (
|
|
primary: Simple(None, "common.abilities.custom.arthropods.tarantula.singlestrike"),
|
|
secondary: Simple(None, "common.abilities.custom.arthropods.tarantula.ensnaringwebs"),
|
|
abilities: [
|
|
Simple(None, "common.abilities.custom.arthropods.tarantula.leap"),
|
|
],
|
|
),
|
|
Custom("Weevil"): (
|
|
primary: Simple(None, "common.abilities.custom.arthropods.weevil.singlestrike"),
|
|
secondary: Simple(None, "common.abilities.custom.arthropods.weevil.harden"),
|
|
abilities: [
|
|
Simple(None, "common.abilities.custom.arthropods.weevil.threadshot"),
|
|
],
|
|
),
|
|
Custom("Dagonite"): (
|
|
primary: Simple(None, "common.abilities.custom.arthropods.dagonite.leapshockwave"),
|
|
secondary: Simple(None, "common.abilities.custom.arthropods.dagonite.leapshockwave"),
|
|
abilities: [
|
|
Simple(None, "common.abilities.custom.arthropods.dagonite.leapshockwave"),
|
|
],
|
|
),
|
|
// Crustaceans
|
|
Custom("Crab"): (
|
|
primary: Simple(None, "common.abilities.custom.crab.triplestrike"),
|
|
secondary: Simple(None, "common.abilities.custom.crab.triplestrike"),
|
|
abilities: [],
|
|
),
|
|
/// TODO: Organize the rest into further catagories and give purple tier droppers+ custom skillsets
|
|
Custom("Turret"): (
|
|
primary: Simple(None, "common.abilities.custom.turret.arrows"),
|
|
secondary: Simple(None, "common.abilities.custom.turret.arrows"),
|
|
abilities: [],
|
|
),
|
|
Custom("Flamethrower"): (
|
|
primary: Simple(None, "common.abilities.custom.turret.flamethrower_strong"),
|
|
secondary: Simple(None, "common.abilities.custom.turret.flamethrower_strong"),
|
|
abilities: [],
|
|
),
|
|
Custom("Organ"): (
|
|
primary: Simple(None, "common.abilities.custom.organ.organaura"),
|
|
secondary: Simple(None, "common.abilities.custom.organ.organaura"),
|
|
abilities: [
|
|
Simple(None, "common.abilities.custom.arthropods.weevil.threadshot"),
|
|
],
|
|
),
|
|
Custom("Haniwa Sentry"): (
|
|
primary: Simple(None, "common.abilities.custom.turret.flamethrower"),
|
|
secondary: Simple(None, "common.abilities.custom.turret.flamethrower"),
|
|
abilities: [],
|
|
),
|
|
Custom("Mindflayer"): (
|
|
primary: Simple(None, "common.abilities.custom.mindflayer.cursedflames"),
|
|
secondary: Simple(None, "common.abilities.custom.mindflayer.necroticvortex"),
|
|
abilities: [
|
|
Simple(None, "common.abilities.custom.mindflayer.dimensionaldoor"),
|
|
Simple(None, "common.abilities.custom.mindflayer.necroticsphere"),
|
|
Simple(None, "common.abilities.custom.mindflayer.summonminions"),
|
|
],
|
|
),
|
|
Custom("Flamekeeper"): (
|
|
primary: Simple(None, "common.abilities.custom.dwarves.flamekeeper.lava_mortar"),
|
|
secondary: Simple(None, "common.abilities.custom.dwarves.flamekeeper.flamecrush"),
|
|
abilities: [
|
|
Simple(None, "common.abilities.custom.dwarves.flamekeeper.summon_flamethrower"),
|
|
Simple(None, "common.abilities.custom.dwarves.flamekeeper.summon_clockwork"),
|
|
Simple(None, "common.abilities.custom.dwarves.flamekeeper.flamethrower"),
|
|
Simple(None, "common.abilities.custom.dwarves.flamekeeper.lavawave"),
|
|
Simple(None, "common.abilities.custom.dwarves.flamekeeper.mines"),
|
|
],
|
|
),
|
|
Custom("Clockwork"): (
|
|
primary: Simple(None, "common.abilities.custom.dwarves.clockwork.singlestrike"),
|
|
secondary: Simple(None, "common.abilities.custom.dwarves.clockwork.triplestrike"),
|
|
abilities: [],
|
|
),
|
|
Custom("HermitAlligator"): (
|
|
primary: Simple(None, "common.abilities.custom.dwarves.hermit_alligator.tail"),
|
|
secondary: Simple(None, "common.abilities.custom.dwarves.hermit_alligator.wave"),
|
|
abilities: [
|
|
Simple(None, "common.abilities.custom.dwarves.hermit_alligator.bombs"),
|
|
Simple(None, "common.abilities.custom.dwarves.hermit_alligator.beam"),
|
|
Simple(None, "common.abilities.custom.dwarves.hermit_alligator.heal"),
|
|
],
|
|
),
|
|
Custom("Minotaur"): (
|
|
primary: Simple(None, "common.abilities.custom.minotaur.cleave"),
|
|
secondary: Simple(None, "common.abilities.custom.minotaur.cripplingstrike"),
|
|
abilities: [
|
|
Simple(None, "common.abilities.custom.minotaur.charge"),
|
|
Simple(None, "common.abilities.custom.minotaur.frenzy"),
|
|
],
|
|
),
|
|
Custom("Dullahan"): (
|
|
primary: Simple(None, "common.abilities.custom.dullahan.melee"),
|
|
secondary: Simple(None, "common.abilities.custom.dullahan.fierce_darts"),
|
|
abilities: [
|
|
Simple(None, "common.abilities.custom.dullahan.knife_rain"),
|
|
Simple(None, "common.abilities.custom.dullahan.dash"),
|
|
],
|
|
),
|
|
Custom("Cyclops"): (
|
|
primary: Simple(None, "common.abilities.custom.cyclops.doublestrike"),
|
|
secondary: Simple(None, "common.abilities.custom.cyclops.optic_blast"),
|
|
abilities: [
|
|
Simple(None, "common.abilities.custom.cyclops.hammer_shockwave"),
|
|
Simple(None, "common.abilities.custom.cyclops.dash"),
|
|
Simple(None, "common.abilities.custom.cyclops.reinforce"),
|
|
|
|
],
|
|
),
|
|
Custom("Grave Warden"): (
|
|
primary: Simple(None, "common.abilities.custom.gravewarden.strike"),
|
|
secondary: Simple(None, "common.abilities.custom.gravewarden.laser"),
|
|
abilities: [
|
|
Simple(None, "common.abilities.custom.gravewarden.shockwave"),
|
|
Simple(None, "common.abilities.custom.gravewarden.rocket"),
|
|
],
|
|
),
|
|
Custom("Clay Golem"): (
|
|
primary: Simple(None, "common.abilities.custom.claygolem.strike"),
|
|
secondary: Simple(None, "common.abilities.custom.claygolem.dashstrike"),
|
|
abilities: [],
|
|
),
|
|
Custom("Yeti"): (
|
|
primary: Simple(None, "common.abilities.custom.yeti.strike"),
|
|
secondary: Simple(None, "common.abilities.custom.yeti.icespikes"),
|
|
abilities: [
|
|
Simple(None, "common.abilities.custom.yeti.frostbreath"),
|
|
Simple(None, "common.abilities.custom.yeti.snowball"),
|
|
],
|
|
),
|
|
Custom("Ancient Effigy"): (
|
|
primary: Simple(None, "common.abilities.custom.ancienteffigy.laser"),
|
|
secondary: Simple(None, "common.abilities.custom.ancienteffigy.blast"),
|
|
abilities: [],
|
|
),
|
|
Custom("Harvester"): (
|
|
primary: Simple(None, "common.abilities.custom.harvester.scythe"),
|
|
secondary: Simple(None, "common.abilities.custom.harvester.firebreath"),
|
|
abilities: [
|
|
Simple(None, "common.abilities.custom.harvester.ensnaringvines"),
|
|
Simple(None, "common.abilities.custom.harvester.explodingpumpkin"),
|
|
],
|
|
),
|
|
// TODO: Allow ability sets to expand other ability sets
|
|
Custom("Ice Drake"): (
|
|
primary: Simple(None, "common.abilities.custom.icedrake.multi_bite"),
|
|
secondary: Simple(None, "common.abilities.custom.icedrake.icy_bite"),
|
|
abilities: [
|
|
Simple(None, "common.abilities.custom.icedrake.icebombs"),
|
|
Simple(None, "common.abilities.custom.icedrake.icebreath"),
|
|
],
|
|
),
|
|
Custom("Dagon"): (
|
|
primary: Simple(None, "common.abilities.custom.dagon.dagonbombs"),
|
|
secondary: Simple(None, "common.abilities.custom.dagon.seaurchins"),
|
|
abilities: [
|
|
Simple(None, "common.abilities.custom.dagon.steamwave"),
|
|
Simple(None, "common.abilities.custom.dagon.steambeam"),
|
|
Simple(None, "common.abilities.custom.dagon.steamheal"),
|
|
],
|
|
),
|
|
Custom("Cardinal"): (
|
|
primary: Simple(None, "common.abilities.sceptre.lifestealbeam"),
|
|
secondary: Simple(None, "common.abilities.sceptre.healingaura"),
|
|
abilities: [
|
|
Simple(None, "common.abilities.custom.cardinal.steambeam"),
|
|
Simple(None, "common.abilities.custom.cardinal.summondagonites"),
|
|
],
|
|
),
|
|
Custom("Sea Bishop"): (
|
|
primary: Simple(None, "common.abilities.custom.sea_bishop.longbeam"),
|
|
secondary: Simple(None, "common.abilities.custom.sea_bishop.longbeam"),
|
|
abilities: [],
|
|
),
|
|
Custom("Oni"): (
|
|
primary: Simple(None, "common.abilities.custom.oni.dash"),
|
|
secondary: Simple(None, "common.abilities.custom.oni.doublestrike"),
|
|
abilities: [],
|
|
),
|
|
Custom("Bird Large Breathe"): (
|
|
primary: Simple(None, "common.abilities.custom.birdlargebreathe.firebomb"),
|
|
secondary: Simple(None, "common.abilities.custom.birdlargebreathe.triplestrike"),
|
|
abilities: [
|
|
Simple(None, "common.abilities.custom.birdlargebreathe.flamethrower"),
|
|
],
|
|
),
|
|
Custom("Bird Large Fire"): (
|
|
primary: Simple(None, "common.abilities.custom.birdlargefire.longstrike"),
|
|
secondary: Simple(None, "common.abilities.custom.birdlargefire.shortstrike"),
|
|
abilities: [
|
|
Simple(None, "common.abilities.custom.birdlargefire.legstrike"),
|
|
Simple(None, "common.abilities.custom.birdlargefire.summontornadoes"),
|
|
Simple(None, "common.abilities.custom.birdlargefire.firerain"),
|
|
Simple(None, "common.abilities.custom.birdlargefire.heat_laser"),
|
|
Simple(None, "common.abilities.custom.birdlargefire.from_the_ashes"),
|
|
],
|
|
),
|
|
Custom("Flame Wyvern"): (
|
|
primary: Simple(None, "common.abilities.custom.flamewyvern.firebomb"),
|
|
secondary: Simple(None, "common.abilities.custom.flamewyvern.triplestrike"),
|
|
abilities: [
|
|
Simple(None, "common.abilities.custom.flamewyvern.fireshockwave"),
|
|
Simple(None, "common.abilities.custom.flamewyvern.flamethrower"),
|
|
],
|
|
),
|
|
Custom("Frost Wyvern"): (
|
|
primary: Simple(None, "common.abilities.custom.frostwyvern.frostbomb"),
|
|
secondary: Simple(None, "common.abilities.custom.frostwyvern.triplestrike"),
|
|
abilities: [
|
|
Simple(None, "common.abilities.custom.frostwyvern.iceshockwave"),
|
|
Simple(None, "common.abilities.custom.frostwyvern.frostthrower"),
|
|
],
|
|
),
|
|
Custom("Cloud Wyvern"): (
|
|
primary: Simple(None, "common.abilities.custom.cloudwyvern.lightningbomb"),
|
|
secondary: Simple(None, "common.abilities.custom.cloudwyvern.triplestrike"),
|
|
abilities: [
|
|
Simple(None, "common.abilities.custom.cloudwyvern.lightningshockwave"),
|
|
Simple(None, "common.abilities.custom.cloudwyvern.lightningthrower"),
|
|
],
|
|
),
|
|
Custom("Sea Wyvern"): (
|
|
primary: Simple(None, "common.abilities.custom.seawyvern.inkbomb"),
|
|
secondary: Simple(None, "common.abilities.custom.seawyvern.triplestrike"),
|
|
abilities: [
|
|
Simple(None, "common.abilities.custom.seawyvern.inkshockwave"),
|
|
Simple(None, "common.abilities.custom.seawyvern.inkthrower"),
|
|
],
|
|
),
|
|
Custom("Weald Wyvern"): (
|
|
primary: Simple(None, "common.abilities.custom.wealdwyvern.poisonbomb"),
|
|
secondary: Simple(None, "common.abilities.custom.wealdwyvern.triplestrike"),
|
|
abilities: [
|
|
Simple(None, "common.abilities.custom.wealdwyvern.poisonshockwave"),
|
|
Simple(None, "common.abilities.custom.wealdwyvern.poisonthrower"),
|
|
],
|
|
),
|
|
Custom("Bird Large Basic"): (
|
|
primary: Simple(None, "common.abilities.custom.birdlargebasic.triplestrike"),
|
|
secondary: Simple(None, "common.abilities.custom.birdlargebasic.summontornadoes"),
|
|
abilities: [
|
|
Simple(None, "common.abilities.custom.birdlargebasic.dash"),
|
|
],
|
|
),
|
|
Custom("Bird Medium Basic"): (
|
|
primary: Simple(None, "common.abilities.custom.birdmediumbasic.singlestrike"),
|
|
secondary: Simple(None, "common.abilities.custom.birdmediumbasic.singlestrike"),
|
|
abilities: [],
|
|
),
|
|
Custom("Frost Gigas"): (
|
|
primary: Simple(None, "common.abilities.custom.gigas_frost.cleave"),
|
|
secondary: Simple(None, "common.abilities.custom.gigas_frost.wide_cleave"),
|
|
abilities: [
|
|
Simple(None, "common.abilities.custom.gigas_frost.icespike_smash"),
|
|
Simple(None, "common.abilities.custom.gigas_frost.leapshockwave"),
|
|
Simple(None, "common.abilities.custom.gigas_frost.ice_volley"),
|
|
Simple(None, "common.abilities.custom.gigas_frost.frost_summons"),
|
|
Simple(None, "common.abilities.custom.gigas_frost.flashfreeze"),
|
|
Simple(None, "common.abilities.custom.gigas_frost.icespike_targeted"),
|
|
Simple(None, "common.abilities.custom.gigas_frost.bonk"),
|
|
Simple(None, "common.abilities.custom.gigas_frost.whirlwind"),
|
|
],
|
|
),
|
|
Custom("Boreal Bow"): (
|
|
primary: Simple(None, "common.abilities.custom.boreal_warrior.bow.charged"),
|
|
secondary: Simple(None, "common.abilities.custom.boreal_warrior.bow.repeater"),
|
|
abilities: [
|
|
Simple(None, "common.abilities.custom.boreal_warrior.bow.shotgun")
|
|
],
|
|
),
|
|
Custom("Boreal Hammer"): (
|
|
primary: Simple(None, "common.abilities.custom.boreal_warrior.hammer.singlestrike"),
|
|
secondary: Simple(None, "common.abilities.custom.boreal_warrior.hammer.dash"),
|
|
abilities: [
|
|
Simple(None, "common.abilities.custom.boreal_warrior.hammer.leap")
|
|
],
|
|
),
|
|
Custom("Tornado"): (
|
|
primary: Simple(None, "common.abilities.custom.tornado.spin"),
|
|
secondary: Simple(None, "common.abilities.empty.basic"),
|
|
abilities: [],
|
|
),
|
|
Custom("FieryTornado"): (
|
|
primary: Simple(None, "common.abilities.custom.fiery_tornado.fiery_spin"),
|
|
secondary: Simple(None, "common.abilities.custom.fiery_tornado.fiery_aura"),
|
|
abilities: [],
|
|
),
|
|
Custom("Golf Club"): (
|
|
primary: Simple(None, "common.abilities.hammer.singlestrike"),
|
|
secondary: Simple(None, "common.abilities.tool.golf_club.charged"),
|
|
abilities: [],
|
|
),
|
|
Custom("DoubleBass"): (
|
|
primary: Simple(None, "common.abilities.music.double_bass"),
|
|
secondary: Simple(None, "common.abilities.music.double_bass"),
|
|
abilities: [],
|
|
),
|
|
Custom("Flute"): (
|
|
primary: Simple(None, "common.abilities.music.flute"),
|
|
secondary: Simple(None, "common.abilities.music.flute"),
|
|
abilities: [],
|
|
),
|
|
Custom("GlassFlute"): (
|
|
primary: Simple(None, "common.abilities.music.glass_flute"),
|
|
secondary: Simple(None, "common.abilities.music.glass_flute"),
|
|
abilities: [],
|
|
),
|
|
Custom("Lyre"): (
|
|
primary: Simple(None, "common.abilities.music.lyre"),
|
|
secondary: Simple(None, "common.abilities.music.lyre"),
|
|
abilities: [],
|
|
),
|
|
Custom("WildskinDrum"): (
|
|
primary: Simple(None, "common.abilities.music.wildskin_drum"),
|
|
secondary: Simple(None, "common.abilities.music.wildskin_drum"),
|
|
abilities: [],
|
|
),
|
|
Custom("IcyTalharpa"): (
|
|
primary: Simple(None, "common.abilities.music.icy_talharpa"),
|
|
secondary: Simple(None, "common.abilities.music.icy_talharpa"),
|
|
abilities: [],
|
|
),
|
|
Custom("Washboard"): (
|
|
primary: Simple(None, "common.abilities.music.washboard"),
|
|
secondary: Simple(None, "common.abilities.music.washboard"),
|
|
abilities: [],
|
|
),
|
|
Custom("Kalimba"): (
|
|
primary: Simple(None, "common.abilities.music.kalimba"),
|
|
secondary: Simple(None, "common.abilities.music.kalimba"),
|
|
abilities: [],
|
|
),
|
|
Custom("Melodica"): (
|
|
primary: Simple(None, "common.abilities.music.melodica"),
|
|
secondary: Simple(None, "common.abilities.music.melodica"),
|
|
abilities: [],
|
|
),
|
|
Custom("Lute"): (
|
|
primary: Simple(None, "common.abilities.music.lute"),
|
|
secondary: Simple(None, "common.abilities.music.lute"),
|
|
abilities: [],
|
|
),
|
|
Custom("Guitar"): (
|
|
primary: Simple(None, "common.abilities.music.guitar"),
|
|
secondary: Simple(None, "common.abilities.music.guitar"),
|
|
abilities: [],
|
|
),
|
|
Custom("DarkGuitar"): (
|
|
primary: Simple(None, "common.abilities.music.dark_guitar"),
|
|
secondary: Simple(None, "common.abilities.music.dark_guitar"),
|
|
abilities: [],
|
|
),
|
|
Custom("Sitar"): (
|
|
primary: Simple(None, "common.abilities.music.sitar"),
|
|
secondary: Simple(None, "common.abilities.music.sitar"),
|
|
abilities: [],
|
|
),
|
|
Custom("Steeldrum"): (
|
|
primary: Simple(None, "common.abilities.music.steeldrum"),
|
|
secondary: Simple(None, "common.abilities.music.steeldrum"),
|
|
abilities: [],
|
|
),
|
|
Custom("Shamisen"): (
|
|
primary: Simple(None, "common.abilities.music.shamisen"),
|
|
secondary: Simple(None, "common.abilities.music.shamisen"),
|
|
abilities: [],
|
|
),
|
|
Tool(Debug): (
|
|
primary: Simple(None, "common.abilities.debug.forwardboost"),
|
|
secondary: Simple(None, "common.abilities.debug.upboost"),
|
|
abilities: [
|
|
Simple(None, "common.abilities.debug.possess"),
|
|
],
|
|
),
|
|
Tool(Farming): (
|
|
primary: Simple(None, "common.abilities.farming.basic"),
|
|
secondary: Simple(None, "common.abilities.farming.basic"),
|
|
abilities: [],
|
|
),
|
|
Tool(Pick): (
|
|
primary: Simple(None, "common.abilities.pick.swing"),
|
|
secondary: Simple(None, "common.abilities.pick.swing"),
|
|
abilities: [],
|
|
),
|
|
Tool(Shovel): (
|
|
primary: Simple(None, "common.abilities.shovel.dig"),
|
|
secondary: Simple(None, "common.abilities.shovel.dig"),
|
|
abilities: [],
|
|
),
|
|
Tool(Empty): (
|
|
primary: Simple(None, "common.abilities.empty.basic"),
|
|
secondary: Simple(None, "common.abilities.empty.basic"),
|
|
abilities: [],
|
|
),
|
|
// Adlets
|
|
// TODO: Do we want to eventually convert these to simple variants of weapons?
|
|
Custom("Adlet Hunter"): (
|
|
primary: Simple(None, "common.abilities.adlet.hunter.stab"),
|
|
secondary: Simple(None, "common.abilities.adlet.hunter.throw"),
|
|
abilities: [],
|
|
),
|
|
Custom("Adlet Icepicker"): (
|
|
primary: Simple(None, "common.abilities.adlet.icepicker.spike"),
|
|
secondary: Simple(None, "common.abilities.adlet.icepicker.leap"),
|
|
abilities: [],
|
|
),
|
|
Custom("Adlet Tracker"): (
|
|
primary: Simple(None, "common.abilities.adlet.tracker.arrow"),
|
|
secondary: Simple(None, "common.abilities.adlet.tracker.trap"),
|
|
abilities: [],
|
|
),
|
|
Custom("Adlet Elder"): (
|
|
primary: Simple(None, "common.abilities.adlet.elder.triplestrike"),
|
|
secondary: Simple(None, "common.abilities.adlet.elder.dash"),
|
|
abilities: [
|
|
Simple(None, "common.abilities.adlet.elder.trap"),
|
|
Simple(None, "common.abilities.adlet.elder.leap"),
|
|
],
|
|
),
|
|
// Haniwa
|
|
Custom("Haniwa Soldier"): (
|
|
primary: Simple(None, "common.abilities.haniwa.soldier.strike"),
|
|
secondary: Simple(None, "common.abilities.haniwa.soldier.riposte"),
|
|
guard: Simple(None, "common.abilities.haniwa.soldier.guard"),
|
|
abilities: [],
|
|
),
|
|
Custom("Haniwa Guard"): (
|
|
primary: Simple(None, "common.abilities.haniwa.guard.strike"),
|
|
secondary: Simple(None, "common.abilities.haniwa.guard.flurry"),
|
|
abilities: [
|
|
Simple(None, "common.abilities.haniwa.guard.backpedal")
|
|
],
|
|
),
|
|
Custom("Haniwa Archer"): (
|
|
primary: Simple(None, "common.abilities.haniwa.archer.arrow"),
|
|
secondary: Simple(None, "common.abilities.haniwa.archer.kick"),
|
|
abilities: [
|
|
Simple(None, "common.abilities.haniwa.archer.explosive")
|
|
],
|
|
),
|
|
})
|