Go to file
2019-10-02 16:57:08 +02:00
assets feat(voxygen): add logo for windows executable 2019-10-02 16:57:08 +02:00
chat-cli Disabled unsafe using lint level. 2019-08-19 14:39:23 +02:00
client Added block collection, improved controls for it 2019-09-26 00:15:07 +01:00
common Char overhaul and asset update 2019-10-02 10:05:17 +00:00
server Char overhaul and asset update 2019-10-02 10:05:17 +00:00
server-cli Added modular building generation 2019-08-31 11:44:52 +01:00
voxygen feat(voxygen): add logo for windows executable 2019-10-02 16:57:08 +02:00
world Fixed cold near oceans, faster meshing 2019-09-27 12:46:20 +01:00
.gitattributes feat(voxygen): add logo for windows executable 2019-10-02 16:57:08 +02:00
.gitignore Add additional .vscode/ entry to .gitignore as this was not working for som devs. 2019-10-02 15:17:16 +09:00
.gitlab-ci.yml Prevent double zip with CI 2019-09-29 10:59:34 +00:00
Cargo.lock feat(voxygen): add logo for windows executable 2019-10-02 16:57:08 +02:00
Cargo.toml Character assets Part 1 2019-09-18 16:46:12 +00:00
CONTRIBUTING.md Add CONTRIBUTING 2019-05-17 01:34:07 +00:00
LICENSE Fix license repo name 2019-04-22 20:32:40 +02:00
README.md Fixed AUR formatting 2019-09-11 17:08:52 -04:00
rust-toolchain Revert "Merge branch 'angelonfira/bump-toolchain-sept' into 'master'" 2019-09-06 20:17:57 +00:00

Veloren logo on a screenshot

pipeline status coverage report license discord

Welcome To Veloren!

Veloren is a multiplayer voxel RPG written in Rust. Veloren takes inspiration from games such as Cube World, Minecraft and Dwarf Fortress. The game is currently under heavy development, but is playable.

Development

Currently the communication of contributors happens mainly on our official Discord server. You can join it to keep up with the development, talk to us or contribute something yourself. Anyone who shows genuine effort to help is welcome in our team. You don't have to know how to program to contribute!

The Book - A collection of all important information relating to Veloren. It includes information on how to compile Veloren and how to contribute.

Future Plans - Go here for information about Veloren's development roadmap and what we're currently working on.

Official social media and websites

Get Veloren

You can download up-to-date builds for Windows and Linux from Gitlab CI pipelines (refer to the Download chapter in the book for more information). As of 0.2, due to rapid developement stable versions are outdated and incompatible with the public server.

If you want to compile Veloren yourself, take a look at the How to Compile Guide in the book.

Packaging status

Fedora

COPR repo: sudo dnf copr enable atim/veloren -y && sudo dnf install veloren -y

Arch

AUR latest binary release: yay -Sy veloren-bin

AUR latest release: yay -Sy veloren

AUR latest master: yay -Sy veloren-git

F.A.Q.

Q: How is this game licensed?

A: It's free to play, modify and distribute. Forever. Since it is a community project, we decided to license it under the GNU GPL 3.0 license which means it will always stay free and open source.

Q: What platforms are supported?

A: Veloren can run on Windows, Linux and Mac OS on all architectures (although x86_64 is our main focus). It's probably possible to compile Veloren on/for BSD, Fuchsia and others as well.

Q: Do you accept donations?

A: To keep Veloren a passion project free from financial incentives we will only accept donations to cover server hosting expenses. There is no way to donate yet.

Credit

Many thanks to everyone that has contributed to Veloren's development, provided ideas, crafted art, composed music, hunted bugs, created tools and supported the project.