veloren/assets/voxygen/element/misc_bg
Sam bde2bc1f77 UI for sword skill tree
Axe skill tree UI

Hammer skill tree UI

Bow skill tree UI

moar renders

Staff skill tree UI

Sceptre skill tree UI
2021-01-19 08:07:12 -05:00
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axe_render.png UI for sword skill tree 2021-01-19 08:07:12 -05:00
bow_render.png UI for sword skill tree 2021-01-19 08:07:12 -05:00
crafting_frame.png Crafting 2020-07-14 20:11:39 +00:00
crafting.png Crafting 2020-07-14 20:11:39 +00:00
crosshair_bg_hover.png asset cleanup, map visuals 2020-03-27 04:06:27 +01:00
crosshair_bg_press.png asset cleanup, map visuals 2020-03-27 04:06:27 +01:00
crosshair_bg_pressed.png asset cleanup, map visuals 2020-03-27 04:06:27 +01:00
crosshair_bg.png asset cleanup, map visuals 2020-03-27 04:06:27 +01:00
crosshair_inner.png asset cleanup, map visuals 2020-03-27 04:06:27 +01:00
crosshair_outer_1.png asset cleanup, map visuals 2020-03-27 04:06:27 +01:00
crosshair_outer_2.png asset cleanup, map visuals 2020-03-27 04:06:27 +01:00
crosshair_outer_3.png asset cleanup, map visuals 2020-03-27 04:06:27 +01:00
dagger_render.png UI for sword skill tree 2021-01-19 08:07:12 -05:00
diary_bg.png Skill-Tree UI 2021-01-19 08:07:06 -05:00
diary_frame.png Skill-Tree UI 2021-01-19 08:07:06 -05:00
fireplace.png Add lfs files 2019-05-03 22:33:56 -04:00
general_combat_render.png UI for sword skill tree 2021-01-19 08:07:12 -05:00
hammer_render.png UI for sword skill tree 2021-01-19 08:07:12 -05:00
inv_bg_0.png Refactored loadout to have public functions for each slot instead of requiring callers to use the _INDEX consts 2021-01-08 19:12:09 +00:00
inv_bg_1.png more UI visuals 2020-03-16 22:58:19 +01:00
inv_bg_bag.png Refactored loadout to have public functions for each slot instead of requiring callers to use the _INDEX consts 2021-01-08 19:12:09 +00:00
inv_frame_bag.png Refactored loadout to have public functions for each slot instead of requiring callers to use the _INDEX consts 2021-01-08 19:12:09 +00:00
inv_frame.png UI colourable in the code, stats window 2020-03-16 18:55:43 +01:00
level_down.png cleanup, slot background, scaling 2020-04-12 18:41:10 +02:00
level_up.png cleanup, slot background, scaling 2020-04-12 18:41:10 +02:00
map_bg.png map icon options WIP 2020-11-23 10:45:02 +00:00
map_frame_art.png asset cleanup, map visuals 2020-03-27 04:06:27 +01:00
map_frame.png map icon options WIP 2020-11-23 10:45:02 +00:00
progress.png Add lfs files 2019-05-03 22:33:56 -04:00
sceptre_render.png UI for sword skill tree 2021-01-19 08:07:12 -05:00
settings_bg.png new loading screen bgs (part 1) 2020-09-18 23:17:47 +00:00
settings_frame.png new loading screen bgs (part 1) 2020-09-18 23:17:47 +00:00
shield_render.png UI for sword skill tree 2021-01-19 08:07:12 -05:00
social_bg.png group button and menu logic changes 2020-08-08 01:14:19 +02:00
social_frame.png group button and menu logic changes 2020-08-08 01:14:19 +02:00
social_tab_active.png group button and menu logic changes 2020-08-08 01:14:19 +02:00
social_tab_inactive.png group button and menu logic changes 2020-08-08 01:14:19 +02:00
social_tab_online.png group leader colouring, offset fix when debug menu is open, 2020-08-08 01:15:58 +02:00
staff0_render.png UI for sword skill tree 2021-01-19 08:07:12 -05:00
sword_render.png UI for sword skill tree 2021-01-19 08:07:12 -05:00
temp_quest_bg.png More item drops 2020-06-03 17:59:09 +00:00
textbox.png Shink file size of some image assets 2020-11-11 03:02:51 -05:00
window.png Crafting 2020-07-14 20:11:39 +00:00