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- Set the waypoint to the valid position after chunk load, so that respawns work. - Search for the nearest valid surface before falling back to the top of the chunk, so that waypoints inside caves/buildings work. |
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.. | ||
assets | ||
base | ||
benches | ||
ecs | ||
frontend | ||
net | ||
src | ||
state | ||
systems | ||
build.rs | ||
Cargo.toml |