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* Gatherable food gives you slightly variable regen with variable time based on tier and that fact that we have x2 health on endgame character. For example while mushroom gives you 5 health over 10 seconds (0.5 health-per-second), mushroom curry will give you 120 health over 80 seconds (1.5 health-per-second). * Meat gives you twice powerful regen strength, but with twice shorter duration
23 lines
532 B
Plaintext
23 lines
532 B
Plaintext
ItemDef(
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name: "Dwarven Cheese",
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description: "Aromatic and nutritious",
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kind: Consumable(
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kind: "Cheese",
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effect: [
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Buff((
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kind: Saturation,
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data: (
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strength: 10.0,
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duration: Some((
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secs: 15,
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nanos: 0,
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)),
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),
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cat_ids: [Natural],
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)),
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]
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),
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quality: Common,
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tags: [Food],
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)
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