veloren/common/src
2022-09-03 16:31:52 +03:00
..
bin put Organ under Toolkind Instrument 2022-08-30 16:55:02 +00:00
comp put Organ under Toolkind Instrument 2022-08-30 16:55:02 +00:00
figure stricten some rules and fix some clippy warnings 2022-01-30 20:16:21 +01:00
states Music Instruments 2022-08-28 18:48:18 +00:00
terrain seachapel 2022-08-24 21:50:53 +00:00
util fix: use as_str to get rid of doesn't implement display 2022-09-03 16:31:52 +03:00
volumes Remove unnecessarily qualified paths 2022-07-15 14:49:46 +02:00
astar.rs Fix warnings 2022-01-23 19:03:47 +01:00
cached_spatial_grid.rs Revert "Merge branch 'revert-b10718c5' into 'master'" 2021-04-21 17:10:13 +00:00
calendar.rs + Finished hat offsets for all races 2021-12-20 18:06:21 +00:00
character.rs Remove panics and unwraps, part 1. 2021-04-10 10:03:21 +02:00
clock.rs Switched to median dt for stable dt 2022-09-02 18:21:24 +01:00
cmd.rs Add /body command that allows you to switch body 2022-08-20 15:20:27 +03:00
combat.rs Merge branch 'sam/remove-cr-ui' into 'master' 2022-07-30 16:22:29 +00:00
consts.rs Added overhead hints, smoother mount movement 2022-01-16 17:53:14 +00:00
depot.rs fix depot bug 2022-06-09 09:53:06 +02:00
effect.rs Made poise a float at interface of module. 2021-09-25 14:07:47 -04:00
event.rs Add an entity view distance setting that allows limiting the distance 2022-08-25 23:24:43 -04:00
explosion.rs Added min fall off to explosions. 2021-10-29 17:37:02 -04:00
generation.rs Fix typos 2022-07-15 18:59:37 +02:00
grid.rs update toolchain to nightly-2021-12-19 2021-12-23 13:04:24 +01:00
lib.rs Clean up common/src/lib.rs to avoid repetitive wasm cfgs. Not many lines 2022-08-25 23:24:43 -04:00
link.rs Convert away from IdvStorage to mixture of VecStorage and DenseVecStorage 2022-08-08 00:38:20 -04:00
lod.rs Added giant trees to LoD 2022-05-10 20:30:48 +01:00
lottery.rs Remove unnecessarily qualified paths 2022-07-15 14:49:46 +02:00
mounting.rs force update counter 2022-08-09 19:22:09 +02:00
npc.rs Adds arthropod skeleton 2022-01-19 19:01:11 +01:00
outcome.rs Remove unnecessarily qualified paths 2022-07-15 14:49:46 +02:00
path.rs Fix path finding calculation of starting point 2022-05-14 16:41:45 +01:00
ray.rs update toolchain to nightly-2021-12-19 2021-12-23 13:04:24 +01:00
recipe.rs Craft all 2022-08-12 00:47:48 +00:00
region.rs update toolchain to nightly-2022-04-25 2022-05-03 15:22:28 +02:00
resources.rs EXP on kill is now shared between damage contributors. A "damage contributor" is either an individual entity, or a group - depending if the attacker is in a group. This means that not only does the "killing blow" no longer get 100% of EXP, but multiple groups and individuals all receive their fair share of EXP on death (assuming they are still within range of the entity when it dies). 2021-11-13 20:46:45 +00:00
rtsim.rs Convert away from IdvStorage to mixture of VecStorage and DenseVecStorage 2022-08-08 00:38:20 -04:00
skillset_builder.rs Remove unnecessarily qualified paths 2022-07-15 14:49:46 +02:00
slowjob.rs all tests shows there is currently no way to keep rayon from work-stealing over scopes and doing really really weird stuff between the ECS threadpool and the slowjob Threadpool. so even if i dont like to have multiple threads i think there is no other workaround than just creating a second threapool for background tasks 2022-08-19 09:50:00 +02:00
spiral.rs stricten some rules and fix some clippy warnings 2022-01-30 20:16:21 +01:00
store.rs parallel simulation of economies 2022-03-21 23:35:08 +01:00
time.rs Add wildlife assetization support 2021-07-17 15:37:30 +03:00
trade.rs Remove unnecessarily qualified paths 2022-07-15 14:49:46 +02:00
typed.rs update toolchain to nightly-2021-03-22 2021-03-22 16:41:04 +01:00
uid.rs update toolchain to nightly-2021-03-22 2021-03-22 16:41:04 +01:00
view_distances.rs View distances small fixes and improvement: 2022-08-25 23:24:43 -04:00
vol.rs Ground shockwave particle tweaks. 2022-02-10 22:40:26 -05:00
weather.rs Better cloud cover 2022-07-08 18:09:13 +01:00