veloren/assets/common/entity/world/traveler1.ron
2022-02-08 01:39:26 +02:00

28 lines
1.0 KiB
Rust

(
name: Name("Traveler"),
body: RandomWith("humanoid"),
alignment: Alignment(Npc),
loadout: Extended(
hands: TwoHanded(Choice([
(1.0, Some(Item("common.items.weapons.sword.iron-0"))),
(1.0, Some(Item("common.items.weapons.axe.iron_axe-0"))),
(1.0, Some(Item("common.items.weapons.hammer.iron_hammer-0"))),
(1.0, Some(Item("common.items.weapons.bow.hardwood-0"))),
(1.0, Some(Item("common.items.weapons.staff.heated_arm"))),
(1.0, Some(Item("common.items.weapons.sceptre.staff_nature"))),
])),
base_asset: Choice([
(1, "common.loadout.world.traveler1.iron"),
(1, "common.loadout.world.traveler1.leather"),
(1, "common.loadout.world.traveler1.wool"),
]),
inventory: [
(25, "common.items.consumable.potion_minor"),
],
),
loot: LootTable("common.loot_tables.world.traveler1"),
meta: [
SkillSetAsset("common.skillset.preset.rank2.fullskill"),
],
)