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28 lines
1.0 KiB
Rust
28 lines
1.0 KiB
Rust
(
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name: Name("Traveler"),
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body: RandomWith("humanoid"),
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alignment: Alignment(Npc),
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loadout: Extended(
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hands: TwoHanded(Choice([
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(1.0, Some(Item("common.items.weapons.sword.iron-0"))),
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(1.0, Some(Item("common.items.weapons.axe.iron_axe-0"))),
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(1.0, Some(Item("common.items.weapons.hammer.iron_hammer-0"))),
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(1.0, Some(Item("common.items.weapons.bow.hardwood-0"))),
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(1.0, Some(Item("common.items.weapons.staff.heated_arm"))),
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(1.0, Some(Item("common.items.weapons.sceptre.staff_nature"))),
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])),
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base_asset: Choice([
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(1, "common.loadout.world.traveler1.iron"),
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(1, "common.loadout.world.traveler1.leather"),
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(1, "common.loadout.world.traveler1.wool"),
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]),
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inventory: [
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(25, "common.items.consumable.potion_minor"),
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],
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),
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loot: LootTable("common.loot_tables.world.traveler1"),
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meta: [
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SkillSetAsset("common.skillset.preset.rank2.fullskill"),
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],
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)
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