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42 lines
1.1 KiB
Rust
42 lines
1.1 KiB
Rust
#[cfg(not(feature = "worldgen"))]
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use crate::test_world::{IndexRef, World};
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use common::lod;
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use hashbrown::HashMap;
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use vek::*;
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#[cfg(feature = "worldgen")]
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use world::{IndexRef, World};
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static EMPTY_ZONE: lod::Zone = lod::Zone {
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objects: Vec::new(),
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};
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#[derive(Default)]
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pub struct Lod {
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pub zones: HashMap<Vec2<i32>, lod::Zone>,
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}
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impl Lod {
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#[cfg(feature = "worldgen")]
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pub fn from_world(world: &World, index: IndexRef) -> Self {
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let mut zones = HashMap::new();
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let zone_sz = (world.sim().get_size() + lod::ZONE_SIZE - 1) / lod::ZONE_SIZE;
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for i in 0..zone_sz.x {
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for j in 0..zone_sz.y {
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let zone_pos = Vec2::new(i, j).map(|e| e as i32);
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zones.insert(zone_pos, world.get_lod_zone(zone_pos, index));
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}
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}
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Self { zones }
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}
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#[cfg(not(feature = "worldgen"))]
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pub fn from_world(world: &World, index: IndexRef) -> Self { Self::default() }
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pub fn zone(&self, zone_pos: Vec2<i32>) -> &lod::Zone {
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self.zones.get(&zone_pos).unwrap_or(&EMPTY_ZONE)
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}
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}
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