veloren/voxygen/src
2021-06-04 20:18:22 +01:00
..
audio Fixed tests 2021-06-03 21:39:16 -05:00
ecs Performance and aesthetic improvements to the voxel minimap. 2021-06-02 00:39:58 -04:00
hud Implemented hot reloading for EGUI (needs duplicated code from anim crate refactoring out) 2021-06-04 20:16:15 +01:00
menu cleanup 2021-06-04 20:12:08 +01:00
mesh Address various TODOs introduced in wgpu transition 2021-06-03 00:10:06 -04:00
render cleanup 2021-06-04 20:12:08 +01:00
scene Added debug cylinder for selected entity. Added frame time graph. 2021-06-04 20:16:55 +01:00
session fixup after rebase 2021-06-04 20:18:22 +01:00
settings Show hitbox cylinders based on actual ECS data, and add a settings toggle in voxygen for it. 2021-06-03 00:10:06 -04:00
ui Added debug cylinder for selected entity. Added frame time graph. 2021-06-04 20:16:55 +01:00
controller.rs Completely purged old method of inputs 2021-03-14 17:26:55 -04:00
error.rs get rid of insecure dependency completly 2020-12-11 16:13:57 +01:00
key_state.rs Primary input now activated from control actions. 2021-03-14 17:26:51 -04:00
lib.rs Initial entity viewer implementation 2021-06-04 20:16:53 +01:00
main.rs Implemented hot reloading for EGUI (needs duplicated code from anim crate refactoring out) 2021-06-04 20:16:15 +01:00
meta.rs Put server-cli specific settings in their own structure, serde_derive -> serde 2020-10-10 02:10:32 -04:00
profile.rs Refactored loadout to have public functions for each slot instead of requiring callers to use the _INDEX consts 2021-01-08 19:12:09 +00:00
run.rs Moved egui state to own struct, cleaned up a bunch of stuff 2021-06-04 20:11:43 +01:00
singleplayer.rs Depend on crossbeam-utils and crossbeam-channel instead of crossbeam in voxygen. 2021-06-02 00:39:58 -04:00
window.rs cleanup 2021-06-04 20:12:08 +01:00