veloren/assets/common/entity/village/guard.ron
2021-09-05 23:17:14 -04:00

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EntityConfig (
name: Name("Guard"),
body: RandomWith("humanoid"),
alignment: Alignment(Npc),
loot: Uninit,
hands: TwoHanded(Choice([
(2.0, Some(Item("common.items.weapons.sword.cobalt-0"))),
(2.0, Some(Item("common.items.weapons.bow.metal-2"))),
])),
meta: [
SkillSetAsset("common.skillset.village.guard"),
],
)