veloren/voxygen/src
2020-04-02 07:05:33 +00:00
..
anim fireball damage tweaks/staff shooting anim 2020-03-29 14:00:05 -04:00
audio fix: Restore run SFX when the character is using a weapon other than the sword. 2020-04-02 14:47:26 +11:00
ecs Create Dir type for better enforcement of non NaN, normalized representations of directions 2020-03-27 22:02:07 -04:00
hud Make Asset impls avoid panics when parsing fails 2020-04-01 20:06:15 -04:00
menu Merge branch 'master' into 'combat' 2020-04-01 20:42:27 +00:00
mesh Even less blending. 2020-03-15 15:53:51 +01:00
render Gamma setting now works 2020-02-17 00:46:31 +00:00
scene Make Asset impls avoid panics when parsing fails 2020-04-01 20:06:15 -04:00
ui Upgrade vek version so that it actually uses the patch 2020-03-30 19:44:51 -04:00
controller.rs remapped default look key, removed unused keys 2020-03-27 16:09:51 +01:00
error.rs apply new rustfmt - touching alot of files 2020-02-01 21:39:39 +01:00
i18n.rs Make Asset impls avoid panics when parsing fails 2020-04-01 20:06:15 -04:00
key_state.rs Input handling changes 2020-03-25 01:38:37 -04:00
lib.rs Added Controller support 2020-03-10 21:00:13 +00:00
logging.rs Fixes https://gitlab.com/veloren/veloren/issues/484 partially by saving logs to a fixed place (defined in the settings file) 2020-03-05 19:26:07 +00:00
main.rs Merge branch 'master' into 'combat' 2020-04-01 20:42:27 +00:00
meta.rs Move meta.dat to ron, so we don't create memory allocation errors 2020-03-23 14:18:05 +01:00
session.rs Merge branch 'master' into 'combat' 2020-04-01 20:42:27 +00:00
settings.rs Merge branch 'master' into 'combat' 2020-04-01 20:42:27 +00:00
singleplayer.rs Fixed the bugs in the settings tab and the character button in the escape menu and unpause when there is more than 1 player 2020-03-05 18:55:14 +00:00
window.rs remapped default look key, removed unused keys 2020-03-27 16:09:51 +01:00