..
bin
Removed all rng matches in code to determine loot tables, and moved to loot tables specific for each sprite, creature, or dungeon.
2021-04-02 23:24:55 -04:00
comp
Give NPCs the ability to use potions.
2021-04-11 23:47:29 +00:00
figure
refactor Cell back to 4 byte size
2021-04-01 17:38:10 +02:00
states
Finally Behavior isn't good enough as a component, Remove it from ECS and include it onto Agent directly
2021-04-07 22:02:57 +02:00
terrain
Add topographic option to map
2021-04-06 09:16:17 -07:00
util
update toolchain to nightly-2021-03-22
2021-03-22 16:41:04 +01:00
volumes
update toolchain to nightly-2021-03-22
2021-03-22 16:41:04 +01:00
assets.rs
update toolchain to nightly-2021-03-22
2021-03-22 16:41:04 +01:00
astar.rs
Updated changelog, cleaned up warnings, minor fixes
2020-08-12 21:16:11 +01:00
character.rs
Remove panics and unwraps, part 1.
2021-04-10 10:03:21 +02:00
clock.rs
Move Specs code to own common_ecs create, put tracy and macros into common_base
2021-03-09 00:54:01 +01:00
cmd.rs
Added command to teleport to sites by name
2021-03-28 17:02:17 +01:00
combat.rs
Fix issue #1061 - Combat Rating is Affected by Buffs
2021-04-07 17:09:51 -07:00
consts.rs
Move Systems out of common into common_sys
2020-12-01 13:44:07 +01:00
depot.rs
Remove panics and unwraps, part 1.
2021-04-10 10:03:21 +02:00
effect.rs
Poise stats
2021-01-28 17:22:35 -08:00
event.rs
Finally Behavior isn't good enough as a component, Remove it from ECS and include it onto Agent directly
2021-04-07 22:02:57 +02:00
explosion.rs
initial balance
2021-02-27 01:42:47 -05:00
generation.rs
Implement /price_list (work in progress), stub for /buy and /sell
2021-03-14 03:18:32 +00:00
grid.rs
Fixed incorrect grid check
2020-12-05 18:30:07 +00:00
hierarchical.rs
Convert all other veloren crates to use tracing
2020-06-21 23:19:41 +08:00
lib.rs
Finally Behavior isn't good enough as a component, Remove it from ECS and include it onto Agent directly
2021-04-07 22:02:57 +02:00
lottery.rs
Handled error in setting stack size for item quantity in lottery.
2021-04-03 11:37:57 -04:00
npc.rs
gnome
2021-02-27 01:42:43 -05:00
outcome.rs
Adds on-hit combat sfx
2021-04-04 03:04:02 +00:00
path.rs
Move Specs code to own common_ecs create, put tracy and macros into common_base
2021-03-09 00:54:01 +01:00
ray.rs
Add tracy entity count plot, span tweaks
2021-03-13 02:59:58 -05:00
recipe.rs
Remove panics and unwraps, part 1.
2021-04-10 10:03:21 +02:00
region.rs
Remove panics and unwraps, part 1.
2021-04-10 10:03:21 +02:00
resources.rs
Get linear interpolation working for {Pos,Vel,Ori} with client-side timestamps.
2021-03-14 23:20:48 -04:00
rtsim.rs
Implement a basic dialogue system
2021-03-29 14:47:42 +00:00
skillset_builder.rs
Added summon minions ability to mindflayer
2021-03-27 21:05:05 -04:00
slowjob.rs
harden slowjob code
2021-03-21 18:45:23 +01:00
spiral.rs
Fmt and clippy lints fixes
2020-08-12 21:16:14 +01:00
store.rs
Use older version of Store and introduce Depot
2021-03-25 07:41:53 -06:00
time.rs
Adds many new songs; re-adds many old ones; revamped song distribution; reorganized music folders; better biome parameters; accurate day and night; new sounds
2021-04-12 00:43:08 +00:00
trade.rs
Allow fast stacking into and out of a trade with {ctrl,shift} click.
2021-03-30 18:39:10 -04:00
typed.rs
update toolchain to nightly-2021-03-22
2021-03-22 16:41:04 +01:00
uid.rs
update toolchain to nightly-2021-03-22
2021-03-22 16:41:04 +01:00
vol.rs
fix clippy after toolchain update
2020-10-26 22:30:51 +01:00