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46dfc119fb
Make e2t hitboxes tighter by checking the floating point coordinates before looking up voxels. See merge request veloren/veloren!2460 |
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.. | ||
aura.rs | ||
beam.rs | ||
buff.rs | ||
character_behavior.rs | ||
controller.rs | ||
interpolation.rs | ||
lib.rs | ||
melee.rs | ||
mount.rs | ||
phys.rs | ||
projectile.rs | ||
shockwave.rs | ||
stats.rs |