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33 lines
1.5 KiB
Plaintext
33 lines
1.5 KiB
Plaintext
({
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// Weapons
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ActiveMainhand: Item("common.items.weapons.sword_1h.bloodsteel-0"),
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ActiveOffhand: Item("common.items.weapons.sword_1h.bloodsteel-0"),
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InactiveMainhand: Item("common.items.weapons.sword_1h.bloodsteel-0"),
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InactiveOffhand: Item("common.items.weapons.sword_1h.bloodsteel-0"),
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// Gear
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Armor(Head): Item("common.items.npc_armor.biped_small.myrmidon.head.myrmidon"),
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Armor(Shoulders): Item("common.items.armor.twigsflowers.shoulder"),
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Armor(Chest): Item("common.items.armor.twigsflowers.chest"),
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Armor(Hands): Item("common.items.armor.twigsflowers.hand"),
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Armor(Legs): Item("common.items.armor.twigsflowers.pants"),
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Armor(Feet): Item("common.items.armor.twigsflowers.foot"),
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Armor(Belt): Item("common.items.armor.twigsflowers.belt"),
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// Biju
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Armor(Back): Item("common.items.armor.misc.back.dungeon_purple"),
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Armor(Neck): Item("common.items.armor.misc.neck.plain_1"),
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Armor(Ring1): Item("common.items.armor.misc.ring.gold"),
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Armor(Ring2): Item("common.items.armor.misc.ring.gold"),
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// Misc
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Lantern: Item("common.items.lantern.black_0"),
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Armor(Tabard): Item("common.items.debug.admin"),
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Glider: Item("common.items.glider.glider_basic_red"),
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Armor(Bag1): Item("common.items.armor.misc.bag.tiny_leather_pouch"),
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Armor(Bag2): Item("common.items.armor.misc.bag.tiny_leather_pouch"),
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Armor(Bag3): Item("common.items.armor.misc.bag.tiny_leather_pouch"),
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Armor(Bag4): Item("common.items.armor.misc.bag.tiny_leather_pouch"),
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})
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