veloren/client
Shane Handley e852e0cfab - Update the stats of characters individually, reverting the change with
big combined updates.
- Add a timer to the stats persistence system and change the frequency
that it runs to 10s
- Seperate the loading of character data for the character list during
selection, and the full data we will grab during state creation. Ideally
additional persisted bits can get returned at the same point and added
to the ecs within the same block.
2020-05-13 09:14:09 +10:00
..
src - Update the stats of characters individually, reverting the change with 2020-05-13 09:14:09 +10:00
Cargo.lock Added lz4 compression to networking 2019-05-09 18:57:47 +01:00
Cargo.toml Upgrade vek version so that it actually uses the patch 2020-03-30 19:44:51 -04:00