veloren/assets
S Handley ea2e0d17de SFX system
This is an event based approach to SFX sounds. There is a specific
character sound event mapper which determines sfx to play based on
character or NPC state, as well as emitting sfx events for
non-character-triggers such as levelling up.
2019-11-23 08:26:39 +00:00
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common assets update 2019-11-09 13:42:42 +00:00
voxygen SFX system 2019-11-23 08:26:39 +00:00
world refactor: create_projectile doesn't take a light 2019-10-17 20:59:36 +00:00