veloren/assets/voxygen
Imbris eb6d16b02c Rename draw_graphic -> prepare_graphic since it is no longer always
specifically rendering an image at the provided dimensions. Start
working on alpha premultipication which is necessary for being able to
properly sample colors on the GPU with bilinear filtering. Various
tweaks to comments and misc changes.
2023-04-08 00:28:31 -04:00
..
audio frost_gigas 2023-02-15 00:10:37 +00:00
background More spot features 2023-03-03 23:21:37 +00:00
element init (scaling UI images during sampling on the GPU instead of on the CPU) 2023-04-08 00:28:28 -04:00
font font: add license of existing font file 2023-01-14 01:34:19 +01:00
i18n Merge branch 'tygyh/Update-swedish-translations' into 'master' 2023-04-03 21:40:32 +00:00
lod Added dead trees to LoD 2022-12-31 15:32:56 +00:00
shaders Rename draw_graphic -> prepare_graphic since it is no longer always 2023-04-08 00:28:31 -04:00
texture Improved cloud visuals and performance 2022-12-15 23:56:28 +00:00
voxel single file orichalcum armor 2023-04-04 23:46:20 +02:00
item_image_manifest.ron single file orichalcum armor 2023-04-04 23:46:20 +02:00
logo.ico Lossless compression of UI assets 2021-04-11 16:35:25 +02:00
net.veloren.veloren.desktop Add German translation to .desktop and metainfo 2022-04-05 08:11:09 +00:00
net.veloren.veloren.metainfo.xml Add German translation to .desktop and metainfo 2022-04-05 08:11:09 +00:00
net.veloren.veloren.png Lossless compression of UI assets 2021-04-11 16:35:25 +02:00