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251 lines
8.8 KiB
Rust
251 lines
8.8 KiB
Rust
pub mod alpha;
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pub mod beta;
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pub mod dash;
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pub mod idle;
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pub mod jump;
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pub mod run;
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// Reexports
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pub use self::{
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alpha::AlphaAnimation, beta::BetaAnimation, dash::DashAnimation, idle::IdleAnimation,
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jump::JumpAnimation, run::RunAnimation,
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};
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use super::{make_bone, vek::*, FigureBoneData, Offsets, Skeleton};
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use common::comp::{self};
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use core::convert::TryFrom;
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pub type Body = comp::theropod::Body;
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skeleton_impls!(struct TheropodSkeleton {
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+ head,
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+ jaw,
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+ neck,
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+ chest_front,
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+ chest_back,
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+ tail_front,
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+ tail_back,
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+ hand_l,
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+ hand_r,
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+ leg_l,
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+ leg_r,
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+ foot_l,
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+ foot_r,
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});
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impl Skeleton for TheropodSkeleton {
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type Attr = SkeletonAttr;
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type Body = Body;
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const BONE_COUNT: usize = 13;
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#[cfg(feature = "use-dyn-lib")]
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const COMPUTE_FN: &'static [u8] = b"theropod_compute_mats\0";
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#[cfg_attr(feature = "be-dyn-lib", export_name = "theropod_compute_mats")]
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fn compute_matrices_inner(
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&self,
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base_mat: Mat4<f32>,
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buf: &mut [FigureBoneData; super::MAX_BONE_COUNT],
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body: Self::Body,
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) -> Offsets {
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let base_mat = base_mat * Mat4::scaling_3d(SkeletonAttr::from(&body).scaler / 11.0);
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let chest_front_mat = base_mat * Mat4::<f32>::from(self.chest_front);
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let neck_mat = chest_front_mat * Mat4::<f32>::from(self.neck);
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let head_mat = neck_mat * Mat4::<f32>::from(self.head);
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let chest_back_mat = chest_front_mat * Mat4::<f32>::from(self.chest_back);
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let tail_front_mat = chest_back_mat * Mat4::<f32>::from(self.tail_front);
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let leg_l_mat = chest_back_mat * Mat4::<f32>::from(self.leg_l);
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let leg_r_mat = chest_back_mat * Mat4::<f32>::from(self.leg_r);
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*(<&mut [_; Self::BONE_COUNT]>::try_from(&mut buf[0..Self::BONE_COUNT]).unwrap()) = [
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make_bone(head_mat),
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make_bone(head_mat * Mat4::<f32>::from(self.jaw)),
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make_bone(neck_mat),
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make_bone(chest_front_mat),
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make_bone(chest_back_mat),
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make_bone(tail_front_mat),
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make_bone(tail_front_mat * Mat4::<f32>::from(self.tail_back)),
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make_bone(chest_front_mat * Mat4::<f32>::from(self.hand_l)),
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make_bone(chest_front_mat * Mat4::<f32>::from(self.hand_r)),
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make_bone(leg_l_mat),
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make_bone(leg_r_mat),
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make_bone(leg_l_mat * Mat4::<f32>::from(self.foot_l)),
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make_bone(leg_r_mat * Mat4::<f32>::from(self.foot_r)),
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];
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Offsets {
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lantern: None,
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// TODO: see quadruped_medium for how to animate this
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mount_bone: Transform {
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position: common::comp::Body::Theropod(body)
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.mountee_offset()
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.into_tuple()
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.into(),
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..Default::default()
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},
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}
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}
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}
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pub struct SkeletonAttr {
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head: (f32, f32),
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neck: (f32, f32),
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jaw: (f32, f32),
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chest_front: (f32, f32),
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chest_back: (f32, f32),
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tail_front: (f32, f32),
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tail_back: (f32, f32),
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hand: (f32, f32, f32),
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leg: (f32, f32, f32),
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foot: (f32, f32, f32),
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scaler: f32,
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}
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impl<'a> std::convert::TryFrom<&'a comp::Body> for SkeletonAttr {
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type Error = ();
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fn try_from(body: &'a comp::Body) -> Result<Self, Self::Error> {
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match body {
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comp::Body::Theropod(body) => Ok(SkeletonAttr::from(body)),
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_ => Err(()),
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}
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}
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}
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impl Default for SkeletonAttr {
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fn default() -> Self {
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Self {
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head: (0.0, 0.0),
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neck: (0.0, 0.0),
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jaw: (0.0, 0.0),
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chest_front: (0.0, 0.0),
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chest_back: (0.0, 0.0),
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tail_front: (0.0, 0.0),
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tail_back: (0.0, 0.0),
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hand: (0.0, 0.0, 0.0),
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leg: (0.0, 0.0, 0.0),
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foot: (0.0, 0.0, 0.0),
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scaler: 0.0,
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}
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}
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}
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impl<'a> From<&'a Body> for SkeletonAttr {
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fn from(body: &'a Body) -> Self {
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use comp::theropod::Species::*;
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Self {
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head: match (body.species, body.body_type) {
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(Archaeos, _) => (8.0, 4.0),
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(Odonto, _) => (2.0, 2.0),
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(Sandraptor, _) => (8.0, 5.0),
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(Snowraptor, _) => (8.0, 5.0),
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(Woodraptor, _) => (8.0, 5.0),
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(Sunlizard, _) => (6.5, 3.5),
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(Yale, _) => (7.0, 14.0),
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(Ntouka, _) => (2.0, 2.5),
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},
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jaw: match (body.species, body.body_type) {
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(Archaeos, _) => (1.0, -7.0),
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(Odonto, _) => (2.0, -7.0),
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(Sandraptor, _) => (0.0, -4.0),
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(Snowraptor, _) => (0.0, -4.0),
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(Woodraptor, _) => (0.0, -4.0),
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(Sunlizard, _) => (2.0, -2.5),
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(Yale, _) => (2.0, -9.5),
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(Ntouka, _) => (0.0, -4.0),
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},
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neck: match (body.species, body.body_type) {
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(Archaeos, _) => (4.5, -2.0),
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(Odonto, _) => (4.0, 0.0),
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(Sandraptor, _) => (4.0, 2.5),
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(Snowraptor, _) => (4.0, 2.5),
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(Woodraptor, _) => (4.0, 2.5),
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(Sunlizard, _) => (2.5, 1.5),
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(Yale, _) => (2.0, 4.0),
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(Ntouka, _) => (4.0, 0.0),
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},
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chest_front: match (body.species, body.body_type) {
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(Archaeos, _) => (0.0, 20.0),
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(Odonto, _) => (0.0, 13.0),
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(Sandraptor, _) => (0.0, 15.5),
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(Snowraptor, _) => (0.0, 15.5),
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(Woodraptor, _) => (0.0, 15.5),
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(Sunlizard, _) => (0.0, 14.0),
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(Yale, _) => (0.0, 19.5),
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(Ntouka, _) => (0.0, 13.0),
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},
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chest_back: match (body.species, body.body_type) {
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(Archaeos, _) => (-5.5, -1.0),
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(Odonto, _) => (-5.0, 2.0),
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(Sandraptor, _) => (-3.0, 0.5),
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(Snowraptor, _) => (-3.0, 0.5),
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(Woodraptor, _) => (-3.0, 0.5),
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(Sunlizard, _) => (-2.0, 0.0),
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(Yale, _) => (-3.0, -1.0),
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(Ntouka, _) => (-4.5, 1.0),
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},
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tail_front: match (body.species, body.body_type) {
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(Archaeos, _) => (-9.0, -1.5),
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(Odonto, _) => (-7.0, -1.0),
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(Sandraptor, _) => (-9.5, -1.0),
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(Snowraptor, _) => (-9.5, -1.0),
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(Woodraptor, _) => (-9.5, -1.0),
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(Sunlizard, _) => (-8.5, -2.0),
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(Yale, _) => (-9.5, -4.0),
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(Ntouka, _) => (-9.5, -3.5),
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},
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tail_back: match (body.species, body.body_type) {
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(Archaeos, _) => (-8.0, -0.5),
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(Odonto, _) => (-8.0, 0.5),
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(Sandraptor, _) => (-10.5, 0.5),
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(Snowraptor, _) => (-10.5, 1.0),
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(Woodraptor, _) => (-10.5, 0.5),
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(Sunlizard, _) => (-10.0, -0.5),
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(Yale, _) => (-5.0, -2.5),
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(Ntouka, _) => (-9.5, -2.0),
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},
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hand: match (body.species, body.body_type) {
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(Archaeos, _) => (3.0, 0.0, -4.0),
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(Odonto, _) => (3.5, 3.0, -4.0),
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(Sandraptor, _) => (2.5, 3.0, 1.0),
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(Snowraptor, _) => (2.5, 3.0, 1.0),
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(Woodraptor, _) => (2.5, 3.0, 1.0),
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(Sunlizard, _) => (2.5, 1.5, -0.5),
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(Yale, _) => (3.0, 2.0, -0.5),
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(Ntouka, _) => (3.5, 3.0, -4.0),
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},
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leg: match (body.species, body.body_type) {
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(Archaeos, _) => (2.5, -3.0, -4.0),
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(Odonto, _) => (3.5, -2.5, -4.0),
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(Sandraptor, _) => (1.5, -2.5, -3.0),
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(Snowraptor, _) => (1.5, -2.5, -3.0),
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(Woodraptor, _) => (1.5, -2.5, -3.0),
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(Sunlizard, _) => (2.5, -2.5, -3.0),
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(Yale, _) => (3.0, -3.5, -4.0),
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(Ntouka, _) => (4.5, -5.5, -4.0),
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},
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foot: match (body.species, body.body_type) {
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(Archaeos, _) => (3.0, -0.5, -7.0),
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(Odonto, _) => (4.0, -6.5, -3.0),
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(Sandraptor, _) => (2.0, 0.0, -3.0),
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(Snowraptor, _) => (2.0, 0.0, -3.0),
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(Woodraptor, _) => (2.0, 0.0, -3.0),
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(Sunlizard, _) => (1.0, -0.5, -2.5),
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(Yale, _) => (1.5, 1.0, -3.5),
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(Ntouka, _) => (1.5, -1.0, -2.5),
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},
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scaler: match (body.species, body.body_type) {
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(Archaeos, _) => (2.93),
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(Odonto, _) => (2.93),
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(Sandraptor, _) => (1.1),
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(Snowraptor, _) => (1.1),
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(Woodraptor, _) => (1.1),
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(Sunlizard, _) => (1.1),
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(Yale, _) => (1.26),
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(Ntouka, _) => (2.93),
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},
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}
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}
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}
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