veloren/common/src/comp
2022-01-03 19:55:06 -05:00
..
body Update assets_manager to 0.7 2021-12-12 22:11:47 +01:00
inventory Added hash value to decide if we should invalidate persited skills and allow a respec. 2022-01-03 19:55:02 -05:00
skillset UI notifying player that their skillset has been invalidated. 2022-01-03 19:55:06 -05:00
ability.rs Changed skill group to store available_exp instead of spent_exp to help enforce certain invariants. Addressed more review coments. 2022-01-03 19:55:04 -05:00
admin.rs Added non-admin moderators and timed bans. 2021-05-09 21:19:16 -07:00
agent.rs update toolchain to nightly-2021-12-19 2021-12-23 13:04:24 +01:00
anchor.rs * Pets are now saved on logout and spawned with the player on login 2021-07-28 22:36:41 +00:00
aura.rs Removed references to Healing Beam, which Healing Aura is replacing 2021-07-10 21:39:11 -07:00
beam.rs Removed references to Healing Beam, which Healing Aura is replacing 2021-07-10 21:39:11 -07:00
body.rs Re-allow and improve fleeing. 2021-12-07 20:18:03 -06:00
buff.rs Interactable campfires 2021-10-05 00:55:29 +00:00
character_state.rs Sneak with weapons drawn 2021-10-18 14:53:55 -05:00
chat.rs fix clippy warnings 2021-07-12 12:09:09 +02:00
combo.rs Move assignment out of if-statement 2021-08-12 12:34:04 +02:00
compass.rs Implement a basic dialogue system 2021-03-29 14:47:42 +00:00
controller.rs Addressed review feedback. 2021-11-11 18:10:22 -05:00
dialogue.rs Implement a basic dialogue system 2021-03-29 14:47:42 +00:00
energy.rs Changed energy to internally use an integer with a high resolution, and externally to use a float. 2021-09-23 14:11:09 -04:00
fluid_dynamics.rs update toolchain to nightly-2021-12-19 2021-12-23 13:04:24 +01:00
group.rs EXP on kill is now shared between damage contributors. A "damage contributor" is either an individual entity, or a group - depending if the attacker is in a group. This means that not only does the "killing blow" no longer get 100% of EXP, but multiple groups and individuals all receive their fair share of EXP on death (assuming they are still within range of the entity when it dies). 2021-11-13 20:46:45 +00:00
health.rs EXP on kill is now shared between damage contributors. A "damage contributor" is either an individual entity, or a group - depending if the attacker is in a group. This means that not only does the "killing blow" no longer get 100% of EXP, but multiple groups and individuals all receive their fair share of EXP on death (assuming they are still within range of the entity when it dies). 2021-11-13 20:46:45 +00:00
inputs.rs Remove panics and unwraps, part 1. 2021-04-10 10:03:21 +02:00
invite.rs MR 1775 review fixes. 2021-02-14 11:13:56 -05:00
last.rs updated dependencies and fixed stuff 2020-07-07 09:43:49 +02:00
location.rs fixed Cargo.lock conflict 2021-01-07 20:25:12 +00:00
misc.rs Moved common networking code to common/net, clippy fixes 2020-12-13 17:23:45 +00:00
mod.rs Split skillset and skills into separate files. 2022-01-03 19:55:00 -05:00
ori.rs update toolchain to nightly-2021-12-19 2021-12-23 13:04:24 +01:00
pet.rs * Pets are now saved on logout and spawned with the player on login 2021-07-28 22:36:41 +00:00
phys.rs Arbitrary volume airships 2021-11-13 17:13:08 +00:00
player.rs Kaedr/pretty printing error messages 2021-10-14 18:37:51 +00:00
poise.rs Convert Armor Stats to Options 2021-12-12 00:25:35 +00:00
projectile.rs update toolchain to nightly-2021-12-19 2021-12-23 13:04:24 +01:00
shockwave.rs Particles for ice spikes 2021-06-04 18:17:15 -05:00
stats.rs Changed energy to internally use an integer with a high resolution, and externally to use a float. 2021-09-23 14:11:09 -04:00
visual.rs fixed Cargo.lock conflict 2021-01-07 20:25:12 +00:00