veloren/server/src/events
Ben Wallis 34f580dfaa Introduced loot ownership rules to combat loot stealing by players
* Added `LootOwner` component used to indicate that an `ItemDrop` entity is owned by another entity
* A loot winner is now calculated after EXP allocation using the EXP per entity for weighted chance distribution
* Used existing Inventory Full overitem text to show "Owned by {player} for {seconds}secs" when a pickup fails due to a loot ownership check
* Updated agent code to take into account loot ownership when searching for `ItemDrop` targets to pick up
* Added `loot` ECS system to clear expired loot ownerships
2022-05-28 12:06:49 +00:00
..
entity_creation.rs Change outcomes to eventbus 2022-05-09 19:58:13 +00:00
entity_manipulation.rs Introduced loot ownership rules to combat loot stealing by players 2022-05-28 12:06:49 +00:00
group_manip.rs Shared and persistent waypoints 2022-02-20 10:10:18 +00:00
information.rs Accelerate econsim using arrays instead of hashmaps 2021-06-20 16:00:37 +00:00
interaction.rs Introduced loot ownership rules to combat loot stealing by players 2022-05-28 12:06:49 +00:00
inventory_manip.rs Introduced loot ownership rules to combat loot stealing by players 2022-05-28 12:06:49 +00:00
invite.rs Shared and persistent waypoints 2022-02-20 10:10:18 +00:00
mod.rs Stop using Character presence kind when possessing so that persistence doesn't get messed up. 2022-02-27 13:47:12 -05:00
player.rs Rebase stuffs 2022-05-16 15:11:26 -04:00
trade.rs Addressed review comments 2022-05-16 15:11:42 -04:00