veloren/assets/common/abilities/axesimple/dash.ron

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DashMelee(
energy_cost: 0,
base_damage: 8.0,
scaled_damage: 16.0,
base_poise_damage: 0,
scaled_poise_damage: 0,
base_knockback: 8.0,
scaled_knockback: 7.0,
range: 2.0,
angle: 15.0,
energy_drain: 0,
forward_speed: 3.0,
buildup_duration: 0.5,
charge_duration: 3.0,
swing_duration: 0.35,
recover_duration: 1.2,
ori_modifier: 0.3,
charge_through: false,
is_interruptible: true,
damage_kind: Slashing,
damage_effect: Some(Buff((
kind: Bleeding,
dur_secs: 10.0,
strength: DamageFraction(0.1),
chance: 0.1,
))),
)