veloren/assets/common/trading/collection.ron
juliancoffee 1e358e6f0c Make ItemEquality work
+ Create own directory for trade_pricing `assets/common/trading`
+ Move fictive loot tables there
+ Mark sellable/non-sellable items in trade_pricing tests
2021-07-05 19:55:08 +03:00

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// Loot table that exists purely for price rationalisation
// Put here anything that doesn't fit in anything else.
//
// This loot table should be marked as un-sellable.
// If you want to add something that merchants can buy and sell,
// add another loot table
//
// Please keep it sorted by rarity so it's easier to reason about things
[
/// Non-craftable gliders
// Butterfly gliders
(5, Item("common.items.glider.glider_morpho")),
(5, Item("common.items.glider.glider_monarch")),
(5, Item("common.items.glider.glider_moth")),
// Skullgrin
(2, Item("common.items.glider.glider_purp")),
/// Lanterns
(5, Item("common.items.lantern.geode_purp")),
(2, Item("common.items.lantern.blue_0")),
(2, Item("common.items.boss_drops.lantern")),
]