wabbajack/Wabbajack.Lib/AInstaller.cs

380 lines
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C#
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using System;
using System.Collections.Generic;
using System.IO;
using System.IO.Compression;
using System.Linq;
using Alphaleonis.Win32.Filesystem;
using Wabbajack.Common;
using Wabbajack.Lib.Downloaders;
using Wabbajack.VirtualFileSystem;
using Directory = Alphaleonis.Win32.Filesystem.Directory;
using File = System.IO.File;
using FileInfo = System.IO.FileInfo;
using Path = Alphaleonis.Win32.Filesystem.Path;
namespace Wabbajack.Lib
{
public abstract class AInstaller : ABatchProcessor
{
public bool IgnoreMissingFiles { get; internal set; } = false;
public string OutputFolder { get; set; }
public string DownloadFolder { get; set; }
public ModManager ModManager;
public string ModListArchive { get; internal set; }
public ModList ModList { get; internal set; }
public Dictionary<string, string> HashedArchives { get; set; }
public void Info(string msg)
{
Utils.Log(msg);
}
public void Status(string msg)
{
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Queue.Report(msg, 0);
}
public void Error(string msg)
{
Utils.Log(msg);
throw new Exception(msg);
}
public byte[] LoadBytesFromPath(string path)
{
using (var fs = new FileStream(ModListArchive, FileMode.Open, FileAccess.Read, FileShare.Read))
using (var ar = new ZipArchive(fs, ZipArchiveMode.Read))
using (var ms = new MemoryStream())
{
var entry = ar.GetEntry(path);
using (var e = entry.Open())
e.CopyTo(ms);
return ms.ToArray();
}
}
public static ModList LoadFromFile(string path)
{
using (var fs = new FileStream(path, FileMode.Open, FileAccess.Read, FileShare.Read))
using (var ar = new ZipArchive(fs, ZipArchiveMode.Read))
{
var entry = ar.GetEntry("modlist");
if (entry == null)
{
entry = ar.GetEntry("modlist.json");
using (var e = entry.Open())
return e.FromJSON<ModList>();
}
using (var e = entry.Open())
return e.FromCERAS<ModList>(ref CerasConfig.Config);
}
}
/// <summary>
/// We don't want to make the installer index all the archives, that's just a waste of time, so instead
/// we'll pass just enough information to VFS to let it know about the files we have.
/// </summary>
public void PrimeVFS()
{
VFS.AddKnown(HashedArchives.Select(a => new KnownFile
{
Paths = new[] { a.Value },
Hash = a.Key
}));
VFS.AddKnown(
ModList.Directives
.OfType<FromArchive>()
.Select(f => new KnownFile { Paths = f.ArchiveHashPath}));
VFS.BackfillMissing();
}
public void BuildFolderStructure()
{
Info("Building Folder Structure");
ModList.Directives
.Select(d => Path.Combine(OutputFolder, Path.GetDirectoryName(d.To)))
.ToHashSet()
.Do(f =>
{
if (Directory.Exists(f)) return;
Directory.CreateDirectory(f);
});
}
public void InstallArchives()
{
Info("Installing Archives");
Info("Grouping Install Files");
var grouped = ModList.Directives
.OfType<FromArchive>()
.GroupBy(e => e.ArchiveHashPath[0])
.ToDictionary(k => k.Key);
var archives = ModList.Archives
.Select(a => new { Archive = a, AbsolutePath = HashedArchives.GetOrDefault(a.Hash) })
.Where(a => a.AbsolutePath != null)
.ToList();
Info("Installing Archives");
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archives.PMap(Queue,a => InstallArchive(a.Archive, a.AbsolutePath, grouped[a.Archive.Hash]));
}
private void InstallArchive(Archive archive, string absolutePath, IGrouping<string, FromArchive> grouping)
{
Status($"Extracting {archive.Name}");
List<FromArchive> vFiles = grouping.Select(g =>
{
var file = VFS.Index.FileForArchiveHashPath(g.ArchiveHashPath);
g.FromFile = file;
return g;
}).ToList();
var onFinish = VFS.Stage(vFiles.Select(f => f.FromFile).Distinct());
Status($"Copying files for {archive.Name}");
void CopyFile(string from, string to, bool useMove)
{
if (File.Exists(to))
{
var fi = new FileInfo(to);
if (fi.IsReadOnly)
fi.IsReadOnly = false;
File.Delete(to);
}
if (File.Exists(from))
{
var fi = new FileInfo(from);
if (fi.IsReadOnly)
fi.IsReadOnly = false;
}
if (useMove)
File.Move(from, to);
else
File.Copy(from, to);
// If we don't do this, the file will use the last-modified date of the file when it was compressed
// into an archive, which isn't really what we want in the case of files installed archives
File.SetLastWriteTime(to, DateTime.Now);
}
vFiles.GroupBy(f => f.FromFile)
.DoIndexed((idx, group) =>
{
Utils.Status("Installing files", idx * 100 / vFiles.Count);
var firstDest = Path.Combine(OutputFolder, group.First().To);
CopyFile(group.Key.StagedPath, firstDest, true);
foreach (var copy in group.Skip(1))
{
var nextDest = Path.Combine(OutputFolder, copy.To);
CopyFile(firstDest, nextDest, false);
}
});
Status("Unstaging files");
onFinish();
// Now patch all the files from this archive
foreach (var toPatch in grouping.OfType<PatchedFromArchive>())
using (var patchStream = new MemoryStream())
{
Status($"Patching {Path.GetFileName(toPatch.To)}");
// Read in the patch data
byte[] patchData = LoadBytesFromPath(toPatch.PatchID);
var toFile = Path.Combine(OutputFolder, toPatch.To);
var oldData = new MemoryStream(File.ReadAllBytes(toFile));
// Remove the file we're about to patch
File.Delete(toFile);
// Patch it
using (var outStream = File.OpenWrite(toFile))
{
BSDiff.Apply(oldData, () => new MemoryStream(patchData), outStream);
}
Status($"Verifying Patch {Path.GetFileName(toPatch.To)}");
var resultSha = toFile.FileHash();
if (resultSha != toPatch.Hash)
throw new InvalidDataException($"Invalid Hash for {toPatch.To} after patching");
}
}
public void DownloadArchives()
{
var missing = ModList.Archives.Where(a => !HashedArchives.ContainsKey(a.Hash)).ToList();
Info($"Missing {missing.Count} archives");
Info("Getting Nexus API Key, if a browser appears, please accept");
var dispatchers = missing.Select(m => m.State.GetDownloader()).Distinct();
foreach (var dispatcher in dispatchers)
dispatcher.Prepare();
DownloadMissingArchives(missing);
}
private void DownloadMissingArchives(List<Archive> missing, bool download = true)
{
if (download)
{
foreach (var a in missing.Where(a => a.State.GetType() == typeof(ManualDownloader.State)))
{
var outputPath = Path.Combine(DownloadFolder, a.Name);
a.State.Download(a, outputPath);
}
}
missing.Where(a => a.State.GetType() != typeof(ManualDownloader.State))
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.PMap(Queue, archive =>
{
Info($"Downloading {archive.Name}");
var outputPath = Path.Combine(DownloadFolder, archive.Name);
if (download)
if (outputPath.FileExists())
File.Delete(outputPath);
return DownloadArchive(archive, download);
});
}
public bool DownloadArchive(Archive archive, bool download)
{
try
{
var path = Path.Combine(DownloadFolder, archive.Name);
archive.State.Download(archive, path);
path.FileHashCached();
}
catch (Exception ex)
{
Utils.Log($"Download error for file {archive.Name}");
Utils.Log(ex.ToString());
return false;
}
return false;
}
public void HashArchives()
{
HashedArchives = Directory.EnumerateFiles(DownloadFolder)
.Where(e => !e.EndsWith(Consts.HashFileExtension))
.PMap(Queue, e => (e.FileHashCached(), e))
.OrderByDescending(e => File.GetLastWriteTime(e.Item2))
.GroupBy(e => e.Item1)
.Select(e => e.First())
.ToDictionary(e => e.Item1, e => e.Item2);
}
public void ValidateFreeSpace()
{
DiskSpaceInfo DriveInfo(string path)
{
return Volume.GetDiskFreeSpace(Volume.GetUniqueVolumeNameForPath(path));
}
var paths = new[] {(OutputFolder, ModList.InstallSize),
(DownloadFolder, ModList.DownloadSize),
(Directory.GetCurrentDirectory(), ModList.ScratchSpaceSize)};
paths.GroupBy(f => DriveInfo(f.Item1).DriveName)
.Do(g =>
{
var required = g.Sum(i => i.Item2);
var contains = g.Sum(folder =>
Directory.EnumerateFiles(folder.Item1, "*", DirectoryEnumerationOptions.Recursive)
.Sum(file => new FileInfo(file).Length));
var available = DriveInfo(g.Key).FreeBytesAvailable;
if (required - contains > available)
throw new NotEnoughDiskSpaceException(
$"This modlist requires {required.ToFileSizeString()} on {g.Key} but only {available.ToFileSizeString()} is available.");
});
}
public int RecommendQueueSize()
{
var output_size = RecommendQueueSize(OutputFolder);
var download_size = RecommendQueueSize(DownloadFolder);
var scratch_size = RecommendQueueSize(Directory.GetCurrentDirectory());
var result = Math.Min(output_size, Math.Min(download_size, scratch_size));
Utils.Log($"Recommending a queue size of {result} based on disk performance and number of cores");
return result;
}
/// <summary>
/// The user may already have some files in the OutputFolder. If so we can go through these and
/// figure out which need to be updated, deleted, or left alone
/// </summary>
public void OptimizeModlist()
{
Utils.Log("Optimizing Modlist directives");
var indexed = ModList.Directives.ToDictionary(d => d.To);
Directory.EnumerateFiles(OutputFolder, "*", DirectoryEnumerationOptions.Recursive)
.PMap(Queue, f =>
{
var relative_to = f.RelativeTo(OutputFolder);
Utils.Status($"Checking if modlist file {relative_to}");
if (indexed.ContainsKey(relative_to) || f.StartsWith(DownloadFolder + Path.DirectorySeparator))
{
return;
}
Utils.Log($"Deleting {relative_to} it's not part of this modlist");
File.Delete(f);
});
indexed.Values.PMap(Queue, d =>
{
// Bit backwards, but we want to return null for
// all files we *want* installed. We return the files
// to remove from the install list.
Status($"Optimizing {d.To}");
var path = Path.Combine(OutputFolder, d.To);
if (!File.Exists(path)) return null;
var fi = new FileInfo(path);
if (fi.Length != d.Size) return null;
return path.FileHash() == d.Hash ? d : null;
}).Where(d => d != null)
.Do(d => indexed.Remove(d.To));
Utils.Log($"Optimized {ModList.Directives.Count} directives to {indexed.Count} required");
var requiredArchives = indexed.Values.OfType<FromArchive>()
.GroupBy(d => d.ArchiveHashPath[0])
.Select(d => d.Key)
.ToHashSet();
ModList.Archives = ModList.Archives.Where(a => requiredArchives.Contains(a.Hash)).ToList();
ModList.Directives = indexed.Values.ToList();
}
}
public class NotEnoughDiskSpaceException : Exception
{
public NotEnoughDiskSpaceException(string s) : base(s)
{
}
}
}