wabbajack/Wabbajack.Common
2020-10-04 07:24:17 -06:00
..
CircuitBreaker Fix endless loop in CopyToLimit 2020-08-15 13:33:05 -07:00
Enums Remove vortex support 2020-04-21 06:14:52 -06:00
Error States Removed RxUI from Wabbajack.Common 2020-08-11 10:37:17 -05:00
Exceptions Don't really need that test anymore 2020-05-23 15:03:25 -06:00
Extensions Fix endless loop in CopyToLimit 2020-08-15 13:33:05 -07:00
FileSignatures WIP, massive rework of file extraction 2020-09-04 15:00:29 -06:00
KnownFolders Enabled nullability for Wabbajack.Common 2020-04-03 18:23:13 -05:00
Paths Use .Where for filtering 2020-09-18 00:08:30 +10:00
Serialization/Json No more MessagePack, Json is love, Json is life 2020-04-06 14:48:54 -06:00
StatusFeed Removed RxUI from Wabbajack.Common 2020-08-11 10:37:17 -05:00
StoreHandlers IncludeSteamWorkshopItems fixes 2020-07-06 08:58:28 +02:00
Util More test fixes 2020-08-12 22:14:35 -06:00
app.config Updated all main projects to .NET 4.8.0 2019-11-23 16:50:09 +01:00
AsyncBlockingCollection.cs Temp folder fixes, fix for NOMATCH_INCLUDE 2020-04-21 22:13:07 -06:00
BSDiff.cs Create .metas automatically for source-from-game files. 2019-12-10 05:26:49 -07:00
ChildProcessTracker.cs code reformatting 2019-09-13 22:35:42 -06:00
CLI.cs Enabled nullability for Wabbajack.Common 2020-04-03 18:23:13 -05:00
ConcurrentHashSet.cs Slightly improved nexus caching code 2020-05-14 16:21:56 -06:00
Consts.cs IPS4 reworks 2020-09-09 12:56:16 -06:00
DynamicIniData.cs Fix nullable reference logic errors. 2020-04-03 22:02:53 -06:00
GameMetaData.cs Make extra included games explicit 2020-09-11 06:54:24 -06:00
Hash.cs Made RocksDB initialization lazier 2020-08-14 07:16:09 -05:00
IAsyncEnumerableExtensions.cs VirtualFile now useses Async IO exclusively 2020-05-25 10:30:47 -06:00
IStreamFactory.cs Re-add OMOD support 2020-09-08 16:15:33 -06:00
Json.cs Make extra included games explicit 2020-09-11 06:54:24 -06:00
Logging.cs Whitespace change to trigger new build 2020-10-04 07:24:17 -06:00
LogTime.cs Make the tests faster by defaulting to not indexing game files 2020-06-01 20:18:32 -06:00
MemorySlice.cs Ported MemorySlice over from Noggog.CSharpExt 2020-08-11 08:02:46 -05:00
ModListAssociationManager.cs Enabled nullability for Wabbajack.Common 2020-04-03 18:23:13 -05:00
ModListRegistry.cs add modlist metadata files 2019-10-15 17:23:14 -06:00
OctoDiff.cs LL autohealing 2020-08-12 16:23:02 -06:00
Patches.cs Patching and extraction works, fewer failing tests 2020-09-05 08:01:32 -06:00
Paths.cs Enable optional disk compression 2020-08-05 16:01:45 -06:00
ProcessHelper.cs Several fixes for the Youtube Downloader inferencing code. 2020-05-27 06:05:55 -06:00
Readme.md Created READMEs for most projects 2019-11-21 15:11:08 +01:00
SplittingStream.cs Enabled nullability for Wabbajack.Common 2020-04-03 18:23:13 -05:00
StatusFileStream.cs EndToEnd Tests pass 2020-09-05 21:19:05 -06:00
StatusUpdateTracker.cs Fix for progress bar display. Was not being converted to overall status 2020-08-08 07:14:37 -05:00
Utils.cs Moved logging functionality to dedicated file 2020-09-22 16:50:54 -05:00
Wabbajack.Common.csproj Merge branch 'master' into 7zip-improvements 2020-09-08 16:19:35 -06:00
WJFileWatcher.cs Moved Utils WJ LocalAppData filewatching to lazy system 2020-09-21 22:48:12 -05:00
WorkQueue.cs Removed RxUI from Wabbajack.Common 2020-08-11 10:37:17 -05:00

Wabbajack.Common

The Common part of the project name tells it all: Here you will find our Utility functions, the Constants, File Extractors and Game Handlers.