2015-01-11 16:42:31 +00:00
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/*
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2015-02-02 08:35:17 +00:00
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* Author: Garth 'L-H' de Wet
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* Starts a timer for an explosive.
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*
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* Arguments:
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* 0: Explosive <OBJECT>
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* 1: Time till detonate <NUMBER>
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2017-09-22 15:33:08 +00:00
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* 2: Trigger Item Classname <STRING> (default: "#timer")
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2015-02-02 08:35:17 +00:00
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*
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* Return Value:
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* None
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*
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* Example:
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2017-09-22 15:33:08 +00:00
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* [_explosive, 10] call ace_explosives_fnc_startTimer
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2015-02-02 08:35:17 +00:00
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*
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* Public: Yes
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*/
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2015-01-13 21:21:31 +00:00
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#include "script_component.hpp"
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2015-01-17 05:14:09 +00:00
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2017-05-10 16:28:44 +00:00
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params ["_explosive", "_delay", ["_triggerClassname", "#timer", [""]]];
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TRACE_3("startTimer",_explosive,_delay,_triggerClassname);
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2015-01-15 20:06:38 +00:00
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2015-01-17 06:09:51 +00:00
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[{
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2017-05-10 16:28:44 +00:00
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params ["_explosive", "_triggerClassname"];
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2015-08-15 19:35:33 +00:00
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TRACE_1("Explosive Going Boom",_explosive);
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2015-01-15 20:06:38 +00:00
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if (!isNull _explosive) then {
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2017-05-10 16:28:44 +00:00
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[_explosive, -1, [_explosive, 0], _triggerClassname] call FUNC(detonateExplosive);
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2015-01-15 20:06:38 +00:00
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};
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2017-05-10 16:28:44 +00:00
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}, [_explosive, _triggerClassname], _delay] call CBA_fnc_waitAndExecute;
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