2015-01-13 03:23:14 +00:00
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#define COMPONENT overheating
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2016-06-20 09:41:17 +00:00
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#define COMPONENT_BEAUTIFIED Overheating
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2015-05-20 21:28:10 +00:00
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#include "\z\ace\addons\main\script_mod.hpp"
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2015-01-13 03:23:14 +00:00
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2016-02-25 15:12:24 +00:00
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// #define DEBUG_MODE_FULL
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// #define DISABLE_COMPILE_CACHE
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2016-01-29 05:26:02 +00:00
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// #define ENABLE_PERFORMANCE_COUNTERS
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2015-12-15 07:09:26 +00:00
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2015-01-13 03:23:14 +00:00
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#ifdef DEBUG_ENABLED_OVERHEATING
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2015-04-06 16:22:43 +00:00
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#define DEBUG_MODE_FULL
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2015-01-13 03:23:14 +00:00
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#endif
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#ifdef DEBUG_SETTINGS_OVERHEATING
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2015-04-06 16:22:43 +00:00
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#define DEBUG_SETTINGS DEBUG_SETTINGS_OVERHEATING
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2015-01-13 03:23:14 +00:00
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#endif
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2015-12-28 18:59:57 +00:00
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#include "\z\ace\addons\main\script_macros.hpp"
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2016-01-19 20:03:47 +00:00
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#define TEMP_TOLERANCE 50
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2017-04-11 15:04:57 +00:00
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#define METAL_MASS_RATIO 0.55
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2021-10-14 15:47:52 +00:00
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#define GUNPOWDER_IGNITION_TEMP 180
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2015-12-28 18:59:57 +00:00
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#ifdef DEBUG_MODE_FULL
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#define TRACE_PROJECTILE_INFO(BULLET) _vdir = vectorNormalized velocity BULLET; _dir = (_vdir select 0) atan2 (_vdir select 1); _up = asin (_vdir select 2); _mv = vectorMagnitude velocity BULLET; TRACE_3("adjusted projectile",_dir,_up,_mv);
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#else
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#define TRACE_PROJECTILE_INFO(BULLET) /* noDebug */
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#endif
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