ACE3/addons/captives/config.cpp

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#include "script_component.hpp"
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class CfgPatches {
class ADDON {
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name = COMPONENT_NAME;
units[] = {QGVAR(ModuleSettings), QGVAR(ModuleSurrender), QGVAR(ModuleHandcuffed)};
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weapons[] = {"ACE_CableTie"};
requiredVersion = REQUIRED_VERSION;
requiredAddons[] = {"ACE_Interaction"};
author = ECSTRING(common,ACETeam);
authors[] = {"commy2", "KoffeinFlummi"};
url = ECSTRING(main,URL);
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VERSION_CONFIG;
};
};
#include "ACE_Settings.hpp"
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#include "CfgEventHandlers.hpp"
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#include "CfgMoves.hpp"
#include "CfgVehicles.hpp"
#include "CfgWeapons.hpp"
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#include "CfgEden.hpp"
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class ACE_newEvents {
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SetSurrendered = QGVAR(setSurrendered);
SetHandcuffed = QGVAR(setHandcuffed);
MoveOutCaptive = QGVAR(moveOutCaptive);
MoveInCaptive = QGVAR(moveInCaptive);
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CaptiveStatusChanged = "ace_captiveStatusChanged";
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};