2024-01-09 03:38:15 +00:00
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// We need this since autocannons generally inherit from BulletBase
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2024-01-13 06:11:37 +00:00
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class BulletCore;
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2024-07-17 02:07:50 +00:00
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class BulletBase: BulletCore;
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2024-01-09 00:06:30 +00:00
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class GrenadeCore;
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2024-07-17 02:07:50 +00:00
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class GrenadeBase: GrenadeCore;
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2024-01-09 00:06:30 +00:00
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class LaserBombCore;
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2024-07-17 02:07:50 +00:00
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class ammo_Bomb_LaserGuidedBase: LaserBombCore;
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2024-01-09 00:06:30 +00:00
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class MissileCore;
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2024-07-17 02:07:50 +00:00
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class MissileBase: MissileCore;
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2024-01-09 00:06:30 +00:00
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class RocketCore;
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class RocketBase: RocketCore {
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2024-01-13 02:28:45 +00:00
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GVAR(skip) = 1;
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2024-01-09 00:06:30 +00:00
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};
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2024-07-17 02:07:50 +00:00
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class ArtilleryRocketCore: RocketCore;
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2024-01-09 00:06:30 +00:00
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class ShellCore;
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2024-07-17 02:07:50 +00:00
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class ShellBase: ShellCore;
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2024-01-09 00:06:30 +00:00
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class ShotDeployCore;
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class ShotDeployBase: ShotDeployCore {
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2024-01-13 02:28:45 +00:00
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GVAR(skip) = 1;
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2024-01-09 00:06:30 +00:00
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};
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class ShotgunCore;
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2024-07-17 02:07:50 +00:00
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class ShotgunBase: ShotgunCore;
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2024-01-09 00:06:30 +00:00
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class SubmunitionCore;
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class SubmunitionBase: SubmunitionCore {
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2024-04-14 02:22:31 +00:00
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GVAR(skip) = 1;
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2024-01-09 00:06:30 +00:00
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};
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class BoundingMineCore;
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2024-07-17 02:07:50 +00:00
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class BoundingMineBase: BoundingMineCore;
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2024-01-09 00:06:30 +00:00
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class PipeBombCore;
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2024-07-17 02:07:50 +00:00
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class PipeBombBase: PipeBombCore;
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2024-01-09 00:06:30 +00:00
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class DirectionalBombCore;
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2024-07-17 02:07:50 +00:00
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class DirectionalBombBase: DirectionalBombCore;
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2024-01-09 00:06:30 +00:00
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class MineCore;
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2024-07-17 02:07:50 +00:00
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class MineBase: MineCore;
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