ACE3/addons/medical/XEH_preInit.sqf

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#include "script_component.hpp"
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ADDON = false;
PREP(getTypeOfDamage);
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PREP(handleDamage_airway);
PREP(handleDamage);
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PREP(handleDamage_advanced);
PREP(handleDamage_basic);
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PREP(handleDamage_fractures);
PREP(handleDamage_internalInjuries);
PREP(handleDamage_caching);
PREP(handleDamage_advancedSetDamage);
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PREP(init);
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PREP(selectionNameToNumber);
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PREP(handleDamage_wounds);
PREP(handleUnitVitals);
PREP(getBloodLoss);
PREP(getBloodPressure);
PREP(getBloodVolumeChange);
PREP(getCardiacOutput);
PREP(setCardiacArrest);
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PREP(addToInjuredCollection);
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PREP(addHeartRateAdjustment);
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PREP(setUnconscious);
PREP(getUnconsciousCondition);
PREP(addUnconsciousCondition);
PREP(setDead);
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PREP(parseConfigForInjuries);
PREP(playInjuredSound);
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PREP(treatment);
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PREP(canTreat);
PREP(treatmentAdvanced_bandage);
PREP(treatmentAdvanced_bandageLocal);
PREP(treatmentAdvanced_medication);
PREP(treatmentAdvanced_medicationLocal);
PREP(treatmentAdvanced_CPR);
PREP(treatmentAdvanced_CPRLocal);
PREP(treatmentAdvanced_fullHeal);
PREP(treatmentAdvanced_fullHealLocal);
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PREP(treatmentBasic_bandage);
PREP(treatmentBasic_morphine);
PREP(treatmentBasic_epipen);
PREP(treatmentBasic_bloodbag);
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PREP(treatmentIV);
PREP(treatmentIVLocal);
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PREP(treatmentTourniquet);
PREP(treatmentTourniquetLocal);
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PREP(addToLog);
PREP(addToTriageCard);
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PREP(actionPlaceInBodyBag);
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PREP(actionCheckBloodPressure);
PREP(actionCheckBloodPressureLocal);
PREP(actionCheckPulse);
PREP(actionCheckPulseLocal);
PREP(actionCheckResponse);
PREP(actionRemoveTourniquet);
PREP(onTreatmentCompleted);
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PREP(onMedicationUsage);
PREP(reactionToDamage);
PREP(useItem);
PREP(useItems);
PREP(hasItem);
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PREP(hasItems);
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PREP(hasMedicalEnabled);
PREP(hasTourniquetAppliedTo);
PREP(isMedic);
PREP(isInMedicalFacility);
PREP(isMedicalVehicle);
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PREP(canAccessMedicalEquipment);
PREP(determineIfFatal);
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GVAR(injuredUnitCollection) = [];
call FUNC(parseConfigForInjuries);
ADDON = true;