2015-05-19 16:17:10 +00:00
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/*
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2015-05-21 12:54:00 +00:00
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* Author: joko // Jonas
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* Add the Reserve Parachute to Units or Save Backpack if is a Parachute in Unit
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*
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* Arguments:
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* None
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*
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* Return Value:
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* 0: Unit
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*
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* Example:
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* None
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*
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* Public: No
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*/
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2015-07-28 16:36:13 +00:00
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#include "script_component.hpp"
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2016-05-07 20:26:02 +00:00
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2016-06-25 10:23:07 +00:00
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params ["_unit"];
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2016-06-25 10:03:44 +00:00
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private _backpack = backpack _unit;
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2016-05-07 20:26:02 +00:00
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if ((vehicle _unit) isKindOf "ParachuteBase" && {backpack _unit == ""} && {!(_unit getVariable [QGVAR(chuteIsCut),false])} && {_unit getVariable [QGVAR(hasReserve),false]}) then {
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2015-07-28 18:08:38 +00:00
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_unit addBackpackGlobal (_unit getVariable[QGVAR(backpackClass),"ACE_NonSteerableParachute"]);
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2015-07-28 16:36:13 +00:00
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} else {
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2016-05-07 20:26:02 +00:00
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if ((getNumber(configFile >> "CfgVehicles" >> _backpack >> "ace_hasReserveParachute")) == 1) then {
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2015-07-28 18:08:38 +00:00
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_unit setVariable[QGVAR(backpackClass),getText(configFile >> "CfgVehicles" >> _backpack >> "ace_reserveParachute"),true];
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2015-07-28 16:36:13 +00:00
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};
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2016-05-07 20:26:02 +00:00
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if (!(_unit getVariable [QGVAR(chuteIsCut),false]) && {!(animationState _unit == 'para_pilot')}) then {
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2015-07-28 18:08:38 +00:00
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_unit setVariable [QGVAR(hasReserve),[false,true] select (getNumber(configFile >> "CfgVehicles" >> _backpack >> "ace_hasReserveParachute")),true];
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2015-07-28 16:36:13 +00:00
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};
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};
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