ACE3/addons/explosives/XEH_postInit.sqf

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/*
* Author: Garth 'L-H' de Wet
* Initialises the player object for the explosive system.
*
* Arguments:
* None
*
* Return Value:
* None
*
* Example:
* None
*
* Public: No
*/
#include "script_component.hpp"
//Event for setting explosive placement angle/pitch:
[QGVAR(place), {_this call FUNC(setPosition)}] call EFUNC(common,addEventHandler);
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//When getting knocked out in medical, trigger deadman explosives:
//Event is global, only run on server (ref: ace_medical_fnc_setUnconscious)
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if (isServer) then {
["medical_onUnconscious", {
params ["_unit", "_isUnconscious"];
if (!_isUnconscious) exitWith {};
TRACE_1("Knocked Out, Doing Deadman", _unit);
[_unit] call FUNC(onIncapacitated);
}] call EFUNC(common,addEventHandler);
};
if (!hasInterface) exitWith {};
GVAR(PlacedCount) = 0;
GVAR(Setup) = objNull;
GVAR(pfeh_running) = false;
GVAR(CurrentSpeedDial) = 0;
// In case we are a JIP client, ask the server for orientation of any previously
// placed mine.
if (isServer) then {
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["clientRequestsOrientations", {
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params ["_logic"];
TRACE_1("clientRequestsOrientations received:",_logic);
// Filter the array before sending it
GVAR(explosivesOrientations) = GVAR(explosivesOrientations) select {
_x params ["_explosive"];
(!isNull _explosive && {alive _explosive})
};
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TRACE_1("serverSendsOrientations sent:",GVAR(explosivesOrientations));
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["serverSendsOrientations", _logic, [GVAR(explosivesOrientations)]] call EFUNC(common,targetEvent);
}] call EFUNC(common,addEventHandler);
} else {
["serverSendsOrientations", {
params ["_explosivesOrientations"];
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TRACE_1("serverSendsOrientations received:",_explosivesOrientations);
{
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_x params ["_explosive","_direction","_pitch"];
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TRACE_3("orientation set:",_explosive,_direction,_pitch);
[_explosive, _direction, _pitch] call FUNC(setPosition);
} forEach _explosivesOrientations;
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private _group = group GVAR(localLogic);
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deleteVehicle GVAR(localLogic);
GVAR(localLogic) = nil;
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deleteGroup _group;
}] call EFUNC(common,addEventHandler);
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// Create a logic to get the client ID
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GVAR(localLogic) = (createGroup sideLogic) createUnit ["Logic", [0,0,0], [], 0, "NONE"];
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TRACE_1("clientRequestsOrientations sent:",GVAR(localLogic));
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["clientRequestsOrientations", [GVAR(localLogic)]] call EFUNC(common,serverEvent);
};
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["interactMenuOpened", {
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//Cancel placement if interact menu opened
if (GVAR(pfeh_running)) then {
GVAR(placeAction) = PLACE_CANCEL;
};
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//Show defuse actions on CfgAmmos (allMines):
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_this call FUNC(interactEH);
}] call EFUNC(common,addEventHandler);