ACE3/addons/medical/CfgEden.hpp

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class ctrlToolbox;
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class Cfg3DEN {
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class Attributes {
class Default;
class Title: Default {
class Controls {
class Title;
};
};
class GVAR(isMedicControl): Title {
attributeLoad = "(_this controlsGroupCtrl 100) lbsetcursel (((_value + 1) min 3) max 0);";
attributeSave = "(missionnamespace getvariable ['ace_isMeidc_temp',0]) - 1;";
class Controls: Controls {
class Title: Title{};
class Value: ctrlToolbox {
idc = 100;
style = "0x02";
x = "48 * (pixelW * 1.25 * 4)";
w = "82 * (pixelW * 1.25 * 4)";
h = "5 * (pixelH * 1.25 * 4)";
rows = 1;
columns = 4;
strings[] = {"$STR_3DEN_Attributes_Lock_Default_text", CSTRING(AssignMedicRoles_role_none), CSTRING(AssignMedicRoles_role_medic), CSTRING(AssignMedicRoles_role_doctorShort)};
onToolboxSelChanged = "missionnamespace setvariable ['ace_isMeidc_temp',_this select 1];";
};
};
};
};
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class Object {
class AttributeCategories {
class ace_attributes {
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class Attributes {
class ace_isMedic {
property = QUOTE(ace_isMedic);
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control = QGVAR(isMedicControl);
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displayName = CSTRING(AssignMedicRoles_role_DisplayName);
tooltip = CSTRING(Attributes_isMedic_Description);
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expression = QUOTE(if (_value != -1) then {_this setVariable [ARR_3(QUOTE(QGVAR(medicClass)),_value, true)];};);
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typeName = "NUMBER";
condition = "objectBrain";
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defaultValue = "-1";
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};
class ace_isMedicalVehicle {
property = QUOTE(ace_isMedicalVehicle);
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value = 0;
control = "CheckboxNumber";
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displayName = CSTRING(AssignMedicVehicle_enabled_DisplayName);
tooltip = CSTRING(Attributes_isMedicalVehicle_Description);
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expression = QUOTE(_this setVariable [ARR_3(QUOTE(QGVAR(medicClass)),_value, true)];);
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typeName = "NUMBER";
condition = "objectVehicle";
defaultValue = 0;
};
class ace_isMedicalFacility {
property = QUOTE(ace_isMedicalFacility);
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value = 0;
control = "Checkbox";
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displayName = CSTRING(AssignMedicalFacility_enabled_DisplayName);
tooltip = CSTRING(AssignMedicalFacility_enabled_Description);
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expression = QUOTE(_this setVariable [ARR_3(QUOTE(QGVAR(isMedicalFacility)),_value, true)];);
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typeName = "BOOL";
condition = "(1 - objectBrain) * (1 - objectVehicle)";
defaultValue = "false";
};
};
};
};
};
};