2015-01-12 21:34:01 +00:00
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2015-01-11 18:06:21 +00:00
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class CfgWeapons {
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2015-01-12 21:34:01 +00:00
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class ItemCore;
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class ACE_ItemCore: ItemCore {
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type = 4096;//4;
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detectRange = -1;
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simulation = "ItemMineDetector";
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};
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2015-01-11 18:06:21 +00:00
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2015-03-18 15:47:04 +00:00
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class Rifle;
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class Rifle_Base_F: Rifle {
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class WeaponSlotsInfo;
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};
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2015-01-12 21:34:01 +00:00
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class ACE_FakePrimaryWeapon: Rifle_Base_F {
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2015-03-18 15:47:04 +00:00
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scope = 2;
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2015-01-12 21:34:01 +00:00
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displayName = "";
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model = "";
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2015-03-18 15:47:04 +00:00
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picture = "";
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2015-01-12 21:34:01 +00:00
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magazines[] = {"ACE_FakeMagazine"};
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2015-03-18 15:47:04 +00:00
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discreteDistance[] = {};
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discreteDistanceInitIndex = 0;
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class WeaponSlotsInfo: WeaponSlotsInfo {
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mass = 0;
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};
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2015-01-12 21:34:01 +00:00
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};
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2015-01-11 18:06:21 +00:00
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};
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