2015-09-18 16:28:19 +00:00
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/*
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* Author: Glowbal
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* Loads a specified unit into any nearby vehicle
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2015-01-16 23:21:47 +00:00
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*
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2015-09-18 16:28:19 +00:00
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* Arguments:
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* 0: Unit that will load <OBJECT>
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* 1: Unit to be loaded <OBJECT>
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*
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* Return Value:
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* the vehicle that the unitToBeloaded has been loaded in. Returns ObjNull if function failed <OBJECT>
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*
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* Public: Yes
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2015-01-16 23:21:47 +00:00
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*/
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#include "script_component.hpp"
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2015-09-18 19:12:40 +00:00
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#define GROUP_SWITCH_ID QFUNC(loadPerson)
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2015-01-16 23:21:47 +00:00
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2015-09-18 16:28:19 +00:00
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params ["_caller", "_unit"];
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2015-12-12 15:48:54 +00:00
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private _vehicle = objNull;
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2015-01-16 23:21:47 +00:00
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2015-11-30 16:14:05 +00:00
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if (!([_caller, _unit, ["isNotDragging", "isNotCarrying"]] call FUNC(canInteractWith)) || {_caller == _unit}) exitWith {_vehicle};
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2015-01-16 23:21:47 +00:00
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2016-04-12 17:12:49 +00:00
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private _nearVehicles = nearestObjects [_unit, ["Car", "Air", "Tank", "Ship_F"], 10];
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{
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TRACE_1("",_x);
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if ((_x emptyPositions "cargo" > 0) || {_x emptyPositions "gunner" > 0}) exitWith {
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_vehicle = _x;
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2015-01-18 19:09:19 +00:00
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};
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2016-04-12 17:12:49 +00:00
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} forEach _nearVehicles;
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2015-09-18 16:28:19 +00:00
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2015-01-16 23:21:47 +00:00
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if (!isNull _vehicle) then {
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2015-02-14 19:29:07 +00:00
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[_unit, true, GROUP_SWITCH_ID, side group _caller] call FUNC(switchToGroupSide);
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2016-04-12 17:12:49 +00:00
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["loadPersonEvent", _unit, [_unit, _vehicle, _caller]] call FUNC(objectEvent);
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2015-01-16 23:21:47 +00:00
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};
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2015-09-18 16:28:19 +00:00
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_vehicle
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