2015-09-20 16:28:43 +00:00
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/*
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* Author: Glowbal
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* reset all variables that have been defined
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2015-01-16 23:21:47 +00:00
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*
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2015-09-20 16:28:43 +00:00
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* Arguments:
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* ?
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*
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* Return Value:
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* ?
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*
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* Public: No
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2015-01-16 23:21:47 +00:00
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*/
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#include "script_component.hpp"
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2015-09-20 16:28:43 +00:00
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params ["_unit"];
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2015-01-16 23:21:47 +00:00
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2015-11-30 16:27:09 +00:00
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_unit setVariable ["ACE_isDead", nil, true];
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_unit setVariable ["ACE_isUnconscious", nil, true];
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2015-01-16 23:21:47 +00:00
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if (isPlayer _unit) then {
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2015-02-14 19:29:07 +00:00
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[true] call FUNC(setVolume);
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2015-01-17 12:54:44 +00:00
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2015-09-20 16:28:43 +00:00
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if !(isNil QGVAR(DISABLE_USER_INPUT_COLLECTION)) then {
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2015-01-18 19:09:19 +00:00
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// clear all disable user input
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{
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2015-05-14 22:12:40 +00:00
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[_x, false] call FUNC(setDisableUserInputStatus);
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2015-09-20 16:28:43 +00:00
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false
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} count GVAR(DISABLE_USER_INPUT_COLLECTION);
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2015-01-18 19:09:19 +00:00
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};
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2015-01-16 23:21:47 +00:00
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};
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2015-01-17 12:54:44 +00:00
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{
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2015-09-20 16:28:43 +00:00
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if !(_x select 4) then {
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2015-11-30 16:27:09 +00:00
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_unit setVariable [_x select 0, nil, _x select 3];
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2015-01-18 19:09:19 +00:00
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};
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2015-09-20 16:28:43 +00:00
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false
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2015-11-30 16:56:25 +00:00
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} count ([_unit] call FUNC(getAllDefinedSetVariables));
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