2015-01-13 03:23:14 +00:00
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#include "script_component.hpp"
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2015-01-11 16:42:31 +00:00
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2015-01-13 03:23:14 +00:00
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class CfgPatches {
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class ADDON {
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2016-06-19 07:12:25 +00:00
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name = COMPONENT_NAME;
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2015-01-13 03:23:14 +00:00
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units[] = {};
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weapons[] = {"ACE_SpareBarrel"};
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2015-01-14 04:14:47 +00:00
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requiredVersion = REQUIRED_VERSION;
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2015-04-09 11:23:29 +00:00
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requiredAddons[] = {"ace_interaction"};
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2016-05-31 19:14:43 +00:00
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author = ECSTRING(common,ACETeam);
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authors[] = {"commy2", "KoffeinFlummi", "esteldunedain"};
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2016-06-01 21:45:51 +00:00
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url = ECSTRING(main,URL);
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2015-01-14 04:14:47 +00:00
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VERSION_CONFIG;
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2015-01-11 16:42:31 +00:00
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};
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};
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2015-01-13 03:23:14 +00:00
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#include "CfgEventHandlers.hpp"
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2015-01-11 16:42:31 +00:00
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2015-01-13 03:23:14 +00:00
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#include "CfgSounds.hpp"
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2015-01-11 16:42:31 +00:00
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2015-01-13 03:23:14 +00:00
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#include "CfgVehicles.hpp"
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2015-01-11 16:42:31 +00:00
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2016-02-27 03:29:30 +00:00
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#include "CfgMagazines.hpp"
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2015-01-13 03:23:14 +00:00
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#include "CfgWeapons.hpp"
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2015-03-08 15:57:06 +00:00
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2015-12-15 07:09:26 +00:00
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#include "ACE_Settings.hpp"
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2015-03-08 15:57:06 +00:00
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2016-01-20 16:44:51 +00:00
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class CfgMovesBasic {
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class ManActions {
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GVAR(GestureMountMuzzle) = QGVAR(GestureMountMuzzle);
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GVAR(GestureDismountMuzzle) = QGVAR(GestureDismountMuzzle);
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};
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class Actions {
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class NoActions: ManActions {
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GVAR(GestureMountMuzzle)[] = {QGVAR(GestureMountMuzzle), "Gesture"};
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GVAR(GestureDismountMuzzle)[] = {QGVAR(GestureDismountMuzzle), "Gesture"};
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};
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};
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};
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2016-01-20 15:48:39 +00:00
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class CfgGesturesMale {
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class States {
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2016-01-20 16:44:51 +00:00
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class GestureMountMuzzle;
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class GVAR(GestureMountMuzzle): GestureMountMuzzle {
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2016-01-20 15:48:39 +00:00
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speed = 0.3;
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};
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2016-01-20 16:44:51 +00:00
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class GestureDismountMuzzle;
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class GVAR(GestureDismountMuzzle): GestureDismountMuzzle {
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2016-01-20 15:48:39 +00:00
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speed = 0.3;
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};
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};
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2016-05-24 13:13:11 +00:00
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};
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class ACE_newEvents {
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2016-05-25 18:13:36 +00:00
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initiateSwapBarrelAssisted = QGVAR(initiateSwapBarrelAssisted);
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showWeaponTemperature = QGVAR(showWeaponTemperature);
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2016-06-24 13:45:13 +00:00
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loadCoolestSpareBarrel = QGVAR(loadCoolestSpareBarrel);
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sendSpareBarrelTemperatureHint = QGVAR(sendSpareBarrelTemperatureHint);
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2016-05-24 13:13:11 +00:00
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weaponJammed = "ace_weaponJammed";
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2016-05-24 14:06:17 +00:00
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};
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