ACE3/addons/captives/functions/fnc_vehicleCaptiveMoveOut.sqf

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#include "..\script_component.hpp"
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/*
* Author: PabstMirror
* Unloads a captive from a vehicle.
*
* Arguments:
* 0: Captive Unit being unloaded <OBJECT>
*
* Return Value:
* None
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*
* Example:
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* [bob] call ACE_captives_fnc_vehicleCaptiveMoveOut;
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*
* Public: No
*/
params ["_unit"];
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TRACE_1("params",_unit);
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_unit setVariable [QGVAR(CargoIndex), -1, true];
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moveOut _unit;
[_unit, "ACE_AmovPercMstpScapWnonDnon", 2] call EFUNC(common,doAnimation);
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[_unit, "ACE_AmovPercMstpScapWnonDnon", 1] call EFUNC(common,doAnimation);
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unassignVehicle _unit;