ACE3/addons/explosives/functions/fnc_addTriggerActions.sqf

60 lines
1.9 KiB
Plaintext
Raw Normal View History

/*
* Author: Garth 'L-H' de Wet
* Opens the UI for explosive trigger selection
*
* Arguments:
* 0: Explosive Magazine <STRING>
* 1: Explosive <OBJECT>
*
* Return Value:
* None
*
* Example:
* [lbData [8866, lbCurSel 8866], _explosive] call ACE_Explosives_fnc_addTriggerActions;
*
* Public: No
*/
#include "script_component.hpp"
2015-08-15 19:35:33 +00:00
params ["_magazine", "_explosive"];
TRACE_2("params",_magazine,_explosive);
2015-07-17 04:59:31 +00:00
private ["_hasRequiredItems","_triggerTypes", "_children", "_detonators", "_required", "_magTriggers", "_isAttached"];
2015-07-17 04:59:31 +00:00
_isAttached = !isNull (attachedTo _explosive);
_detonators = [ACE_player] call FUNC(getDetonators);
_triggerTypes = [_magazine] call FUNC(triggerType);
_magTriggers = ConfigFile >> "CfgMagazines" >> _magazine >> "ACE_Triggers";
_children = [];
{
_required = getArray (_x >> "requires");
_hasRequiredItems = true;
{
if !(_x in _detonators) exitWith {
_hasRequiredItems = false;
};
} count _required;
2015-07-17 04:59:31 +00:00
if (_hasRequiredItems && {(!_isAttached) || {(getNumber (_x >> "isAttachable")) == 1}}) then {
_children pushBack
[
[
format ["Trigger_%1", _forEachIndex],
if(isText(_magTriggers >> configName _x >> "displayName"))then
{getText(_magTriggers >> configName _x >> "displayName")}
else{getText(_x >> "displayName")},
if(isText(_magTriggers >> configName _x >> "picture"))then
{getText(_magTriggers >> configName _x >> "picture")}
else{getText(_x >> "picture")},
{(_this select 2) call FUNC(selectTrigger);},
{true},
{},
[_explosive, _magazine, configName _x]
] call EFUNC(interact_menu,createAction),
[],
ACE_Player
];
};
2015-08-15 19:35:33 +00:00
} forEach _triggerTypes;
_children